It all depends on how you work. I'd say the ideal way of doing things is
adding effects in Cubase with as much flexibility as possible. That way if
something doesn't work out quite right in the mix then you can change it.
This of course requires a lot of power. I like to put effects through VSTs
in Cubase and once I get pretty much what I want I bounce it to an audio
track to free up the CPU. If it's a dynamic effect like a filter sweep then
I'd keep that open for changes. Then there are the samples that you start
off wanting to sound a certain way which is what Soundforge is all about.

--kev/entitee
http://www.entitee.com/dnb



> One thing I'm not at all familiar with and trying to figure out is whether
> or not most people apply effects to their samples using say, SoundForge
> or whatever.. or whether they do it within cubase using plugins (if thats
> even possible)? Do you know what I mean?
> 
> -dave
> 



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