just to add my little piece of advice, here's what you need: 1. Sound editor: - Soundforge - industry standard, but i think it sucks ass - Cool Edit Pro - no one uses it, but i think it's brilliant and intuitive, it does multitracking (something forge doesn't do) and the timestretching sounds better (something forge does horribly)
2. Sequencer: - Logic - powerful, but is gonna be discontinued as far as pc's go, so people are switching to: - Cubase SX - also powerful, seems pretty cool, i've been messing with it for 2-3 days - Reason - all-in-one solution, but yeah, it's pretty much a toy, unless you like thin techy sounds - Fruity Loops - beautiful program, everything gets banged out in half an hour, but it just doesn't have enough serious features, like the more powerful sequencers - Buzz - my first sequencer, i guess they've done a bunch of changes, but i'd rather stick to one sequencer rather than be jumping around all over the place 3. Miscellaneous shit: - VST/DX instruments and effects - since you're gonna be running a sequencer, you're either gonna be generating your own sounds by a software instrument or a software sampler... so start collecting vst and dx instruments (prefer vst over dx, vst runs faster), see what you can make 'em sound like, and then run them through vst/dx effects. effects, effects, automation, and effects. in a perfect world, we'd never have to bounce anything to audio. the current practices in the audio world are vestigial methods left over from our tape-reel 4-track past... try to do things in the least destructive manner you can and that way you'll have all the flexibility you want. oh, and lastly, never pay for software... unless you make money with your music, then it's only right that you thank the programmers who helped you. joe -----Original Message----- From: David Gover [mailto:[EMAIL PROTECTED]] Sent: Tuesday, July 16, 2002 2:12 PM To: Drum & Bass Arena Discussion List Subject: [dnb-prod] Beginner Tips, anybody? Hi, I'm interested in starting to produce dnb. I have _no_ money whatsoever for hardware but I do have a nice powerful PC (Athlon XP 1600+, 512MB Ram, 70GB HD). My soundcard is a Soundblaster Audigy (not perfect for production I guess?). I've been lurking on this list quite a while and I've not seen an answer to the following question: What options are there for somebody who only has a PC, to start producing? As far as I've researched so far, it seems that a good (common?) way to start is to use Reason "re-wired" into Cubase (I'd rather learn a "real" interface, if you know what I mean). I'm not too familiar with what soundbanks etc Reason has to offer as I've only had a chance to play with the Demo version so far but I guess I'd have much more flexibility working with my own samples? Is there some kind of "sampler" I can plug-in to the CuBase/Reason setup? Basically - I'm looking to do everything via software. That includes, sampling, sequencing, effects & filters, compression, whatever.. what can everybody suggest? Before everybody tells me hardware is better - maybe I'll buy some later and besides, I hear High Contrast uses purely software, so there must be something in it? Cheers, -dave --- Drum&Bass Arena Producers Discussion List http://www.breakbeat.co.uk You are currently subscribed to dnb-prod as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] --- Drum&Bass Arena Producers Discussion List http://www.breakbeat.co.uk You are currently subscribed to dnb-prod as: [email protected] To unsubscribe send a blank email to [EMAIL PROTECTED]
