Hi Tim,

> ‘void* __builtin_memset(void*, int, long unsigned int)’: specified
> size between 18446744073709551361 and 18446744073709551615 exceeds
> maximum object size 9223372036854775807 [-Wstringop-overflow=]

That does look like a bug.  Let's hope you don't run that bit.  :-)

    $ dc -e 16o18446744073709551361p18446744073709551615p
    FFFFFFFFFFFFFF01
    FFFFFFFFFFFFFFFF
    $

> Question is, where is the file(s)  that I now need to run the game, if
> I type openttd at the cli the old version 1.7.1 starts?

If you didn't give ./configure a --prefix argument then `make install'
will want to place it under /usr/local.

Looking at the makefiles you could try `make run' to run it from here,
right where you built it.

Or, you could try

    mkdir ../openttd-1.8.0-install
    ./configure --prefix="`readlink -e ../openttd-1.8.0-install`"
    make all install
    ../openttd-1.8.0-install/bin/openttd

Cheers, Ralph.

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