On Mon, Apr 29, 2002 at 04:40:21AM +0200, Smitty wrote: Added: Pixel shader ------------------------ Programmable texture blending modes - Yes. EXT_texture_env_combine is supported, and ARB_texture_env_combine and ARB_texture_env_crossbar will be soon. ATIX_texture_env_combine3 is not supported, but probably could be. NV_texture_env_combine4 is also not supported, but I think the hardware could do it. The extension is marked as "Nvidia proprietary," but I have no idea what their current stance is on this WRT DRI (nor am I in any position to ask them, obviously).
http://www.artxinc.com/developer/sdk/RadeonSDK/Html/Info/Extensions/ATIX_texture_env_combine3.html http://oss.sgi.com/projects/ogl-sample/registry/NV/texture_env_combine4.txt Projective Textures------------------ Yes, I think. Changed: Mapping ======= Environment Bump --------------- No. Dot Product 3 Bump-------------- Yes. Emboss Bump -------------------- Yes. The card supports all the required blend modes, but NV_textgen_emboss is not supported, so you have to calculate the texture coordinates yourself. This extension is also marked as Nvidia proprietary, so see my comment about blending modes, above. http://oss.sgi.com/projects/ogl-sample/registry/NV/texgen_emboss.txt Texture ======= Cache -------------------------- Automatically supported by the hardware. -- Tell that to the Marines! _______________________________________________________________ Have big pipes? SourceForge.net is looking for download mirrors. We supply the hardware. You get the recognition. Email Us: [EMAIL PROTECTED] _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel