On Thu, Feb 27, 2003 at 06:41:50PM -0800, Jon Smirl wrote:
> 
> If 3D isn't important to a desktop, then why are my
> windows stacked on top of each other? Why do my
> buttons depress and my windows look like they have
> raised borders? Edit boxes have shadows and menus look
> like they raise when the mouse if over them. Right now
> we are going through a lot of effort to simulate 3D.

I'm using fvwm. The borders are simulated 3d using very LITTLE effort.
Having it done through opengl would probably increase the amount of
complexity and whatnot considerably, I would guess.
Sure, I could have smooth color gradients, fading, even animated borders...
but I dont WANT them. That distracts me from what's actually going on in
the window itself. I could care less about the borders.



-------------------------------------------------------
This sf.net email is sponsored by:ThinkGeek
Welcome to geek heaven.
http://thinkgeek.com/sf
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to