Adam K Kirchhoff wrote: > So last night I decided to give the new vertex programs on the r200 > driver a shot and to see how doom3 stacked up with the r200 driver vs > the fglrx driver now. With both drivers, I was getting approximately 12 > FPS with demo1 (with the r200 renderer, of course). > > This morning I decided to give the r300 driver a shot, but ran into some > problems: > > http://68.44.156.246/shot-current.jpg > > Everything is shiny and textures are all screwed up :-) > > Same room, but with the Mesa 6.5 drivers: > > http://68.44.156.246/shot-6.5.jpg > > If this isn't something currently being worked on, I'll go ahead and > open up a new bug for it.
set r_renderer "arb" r_renderer "arb2" is broken. My guess is that with Mesa 6.5, Doom 3 (demo) defaults to arb unlike with Mesa CVS. Another thing: I think we need an up-to-date list of what is working and what is still missing. I have a small list for my own enjoyment, but it is far from complete: http://megahurts.dk/rune/r300_status.html Rune Petersen -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel