Did just a bit of testing -

Arc-blend
Axis splash screen does work with FO
Spiral1.ngc doesn't.
Max velocity doesn't work on either axis splash or Spiral1.ngc

Master
FO works on both axis splash and Spiral1.ngc
MV also works on both.

on a move like arc-spiral - maybe doesn't recalculate the trajectory if 
the FO/MV is changed?

sam


On 11/4/2013 4:05 PM, Robert Ellenberg wrote:
> Good point, Chris. I kept this behavior but moved that particular bit of
> code around. It's an odd consequence to have motion with 0 feed override,
> but it's consistent.
> On Nov 4, 2013 4:32 PM, "Chris Morley" <chrisinnana...@hotmail.com> wrote:
>
>>> if I start the program with FO 0%
>>> it moves to x0y0 at G0.  (this is bad)  It should not do anything at
>>> this point.
>> This is based on master, FO is ignored on rapids in master.
>> Though I see in Rob's source it maybe compiled out...
>>
>> Chris M
>>
>>
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