I meant spiral1.ngc...  (not arc-spiral)

also  - this is a 2.8ghz pentium 4

sam



On 11/4/2013 6:02 PM, sam sokolik wrote:
> Did just a bit of testing -
>
> Arc-blend
> Axis splash screen does work with FO
> Spiral1.ngc doesn't.
> Max velocity doesn't work on either axis splash or Spiral1.ngc
>
> Master
> FO works on both axis splash and Spiral1.ngc
> MV also works on both.
>
> on a move like arc-spiral - maybe doesn't recalculate the trajectory if
> the FO/MV is changed?
>
> sam
>
>
> On 11/4/2013 4:05 PM, Robert Ellenberg wrote:
>> Good point, Chris. I kept this behavior but moved that particular bit of
>> code around. It's an odd consequence to have motion with 0 feed override,
>> but it's consistent.
>> On Nov 4, 2013 4:32 PM, "Chris Morley" <chrisinnana...@hotmail.com> wrote:
>>
>>>> if I start the program with FO 0%
>>>> it moves to x0y0 at G0.  (this is bad)  It should not do anything at
>>>> this point.
>>> This is based on master, FO is ignored on rapids in master.
>>> Though I see in Rob's source it maybe compiled out...
>>>
>>> Chris M
>>>
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