2012/1/11 andy pugh <bodge...@gmail.com>:
> On 11 January 2012 05:53, gene heskett <ghesk...@wdtv.com> wrote:
>
>> I've read the pages about mapping screws, but ANAICT, that can only correct
>> the same axis for errors and wear in that axis's drive, but I don't see a
>> way to make z move as y moves.
>
> Sounds like a job for probekins..
>
> http://thread.gmane.org/gmane.linux.distributions.emc.user/31345/focus=31389

Yes, Michael Haberler prepared a kinematics module that would add some
offset to Z based on a STL file, which describes actual surface.
Here are probekins. and probekins.h files:
http://git.mah.priv.at/gitweb/emc2-dev.git/blob/77921fe3555188482b55425ad7e6e71052628604:/src/emc/kinematics/probekins.c
http://git.mah.priv.at/gitweb/emc2-dev.git/blob/77921fe3555188482b55425ad7e6e71052628604:/src/emc/kinematics/probekins.h

Here is README file for the probekins:
http://git.mah.priv.at/gitweb/emc2-dev.git/blob/77921fe3555188482b55425ad7e6e71052628604:/src/emc/kinematics/README.probekins

I just seem to have skipped, how exactly the surface mesh file is
created by probing the surface in certain points.

Viesturs

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