The big problem is that very often the curves in the drawing are not 
true arcs. This is especially common in artistic and sign work. The 
quality of the CAM output is directly dependent on the quality of the 
input drawing. Drawings that contains just arcs and lines will generate 
nice clean code. Drawings with lots of splines and other curves will 
always generate big code. Some CAM packages try to do arc fitting on 
curves but technically this is just as bad as breaking them up into 
lines. You are compromising the accuracy of the final code.

When it comes to 3D work, all bets are off because very often the final 
tool path will not follow true arcs.

Les


On 19/04/2012 17:31, Dave wrote:
> I think this is a fairly common problem.  There are a number Gcode
> generators out there that take curvy cutting patterns and turn
> them into huge files full of short G1 moves.  The Gcode generator people
> expect the machine controller to gobble up the crappy G code and create
> smooth motions at high speeds.
>
> The one commercial application I ran into was for a vinyl cutter for
> sign making applications.   They wanted to run at 1000 ipm while
> processing Gcode with segment lengths of a couple of thousands of an inch.
> It was crazy.   Needless to say, a solution was never found.  And their
> machines are still running slowly (the last I heard) due to the poor
> quality Gcode.
>
> Dave
>


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