Bisected to https://bugzilla.mozilla.org/show_bug.cgi?id=1259831
2016-03-25 22:49 GMT+02:00 juj j <[email protected]>: > Thanks, that's good to hear - I'll dig into this as a Firefox bug! > > 2016-03-25 21:51 GMT+02:00 Floh <[email protected]>: > >> Hmm haven't noticed this before, but I can reproduce it too on Nightly on >> OSX (the stable version 45.0.1 continues to play audio, after some short >> interruptions while the devtool panel opens). I'm not doing anything >> special on browser events, except catching fullscreenChanged (but even then >> nothing audio related). >> >> Since it works in the public Firefox version I guess this is a regression >> in Nightly? >> >> Cheers, >> -Floh. >> >> Am Freitag, 25. März 2016 19:58:12 UTC+1 schrieb jj: >>> >>> Hey Floh, I notice that if I open >>> http://floooh.github.io/oryol/asmjs/Paclone.html in Firefox Nightly, >>> then right-click on Nightly to Inspect Element, all audio disappears on the >>> page. I wonder if that is an engine bug, an Emscripten bug or a Firefox bug >>> - have you seen this before? Is there anything specific you do on audio for >>> browser blur/focus events? >>> >>> 2016-03-25 18:26 GMT+02:00 Floh <[email protected]>: >>> >>>> My 'weekend project' Oryol allows to compile and run the same C++ and >>>> shader code on emscripten, PNaCl, and as native code on other platforms >>>> (iOS, Android, OSX, Windows, Linux -including RaspberryPi) with support for >>>> several 3D APIs (GLES2/WebGL, OpenGL, D3D11, D3D12, Metal and soon-ish >>>> Vulkan), and also provides unified input and audio support (audio is >>>> lagging behind on some platforms though). Data is loaded from web servers, >>>> but other online-features you mentioned are not implemented (user auth, >>>> etc...). >>>> >>>> Design focus is to remain 'bloat free', e.g. full game clients >>>> shouldn't be bigger than 1..3 MBytes (currently all samples, including an >>>> 8-bit home-computer emulator are well below 500 kByte). >>>> >>>> I want to support some sort of cross-platform networking layer in the >>>> future which would allow to connect web and native game clients to the same >>>> server backend, but that'll be some way out. >>>> >>>> I would not currently recommend it for a 'real world' project that >>>> needs API stability though. >>>> >>>> Have a look here: >>>> >>>> - samples page: http://floooh.github.io/oryol/ >>>> >>>> - voxel demo: http://floooh.github.io/voxel-test/ >>>> >>>> - 8-bit home computer emulator: http://floooh.github.io/virtualkc/ >>>> >>>> Cheers, >>>> -Floh >>>> >>>> Am Donnerstag, 24. März 2016 23:13:52 UTC+1 schrieb Reuben Scratton: >>>>> >>>>> >>>>> Does anyone know of, or, is anyone working on mobile app frameworks >>>>> that could be used with Emscripten? I see Qt has desktop apps covered but >>>>> I'm interested in kits that will enable the creation of >>>>> as-close-to-native-as-possible apps for iOS and Android. >>>>> >>>>> In a similar vein, for Emscripten to reach what seems like it's full >>>>> potential I'd expect future mobile versions of Firefox etc will perform >>>>> some of the services that App Stores and mobile OSes do for native apps >>>>> today: user authentication, secure transactions, app-to-app communication, >>>>> cloud sync, etc. Is anyone working on or thinking about that aspect? >>>>> >>>>> Many thanks! >>>>> >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "emscripten-discuss" group. >>>> To unsubscribe from this group and stop receiving emails from it, send >>>> an email to [email protected]. >>>> For more options, visit https://groups.google.com/d/optout. >>>> >>> >>> -- >> You received this message because you are subscribed to the Google Groups >> "emscripten-discuss" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
