I'm using osx and safari. Haven't had time to test other setups. Could 
ANGLE still be causing this?

sunnuntai 14. elokuuta 2016 22.07.10 UTC+3 キャロウ マーク kirjoitti:
>
>
> On Aug 13, 2016, at 2:28 AM, LJA <[email protected] <javascript:>> wrote:
>
> Well the weird part is that I get the warning from the part of code I 
> showed you:  DLOG("Program Info: %s\n", errorMessage);
> I get it without making calls to glBindAttributeLocation.
>
>
> The attribute name is coming from WebGL. Which browser and OS are you 
> using? This is most likely happening when ANGLE rewrites your shader. I 
> think some browsers have a way to look at the rewritten shader. Doing that 
> will likely help.
>
> Regards
>
>     -Mark
>
> --
>
> <http://www.edgewise-consulting.com> *Mark Callow*
> President
> www.edgewise-consulting.com 
>
>

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