> On Aug 16, 2016, at 12:20 AM, LJA <[email protected]> wrote:
> 
> Anyways, seems like the warning disappears when I remove the flag -s 
> LEGACY_GL_EMULATION=1. I don't think I will need this flag so this issue 
> isn't blocking me for now. I'll report back if I can find something else 
> about this issue.
> 

Then it is most likely an issue in Emscripten's emulation layer. Are you using 
client-side attribute arrays in your app? This is one reason for using the 
emulation layer and emulation of this requires a copy into a buffer object and 
setting up a VertexAttribPointer to that buffer object, an obvious place for 
such a problem to arise.
Regards

    -Mark

--

 <http://www.edgewise-consulting.com/>  Mark Callow
President
www.edgewise-consulting.com <http://www.edgewise-consulting.com/>

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