I'm going to do some testing this week (if I have time), I'm also trying to think of a more intuitive interface then the usual (but I really suck at it because I don't have an art bone in my body).
I was looking at EXML and wondering about modifying it to work with it. I think I'm actually going to XHTML for my first tests anyway, so it could prove usefull (if it is currently working anyway). I want it just to be a web browser and maybe an editor, but I don't want an email program and all that crap built into it. They can and as far as i'm concerned SHOULD be seperate programs. Thanks for the textobject tip, I'll take a look at that tonite... or I'll browse the CVS if I have a chance at work :) Though if it does get off the ground, adding some more advanced XML support might be cool, rendering SVG and SMIL. I may just use something to like xslt to transform xml into a version that suits the program's structure a little better... but then again that may be too slow. What I'm not looking forward to is the Javascript :( Reading CSS shouldn't be that hard. I was planning on using CSS3 and mapping the attributes to a structure in the code that would be used for placement and whatever on the evas. Should be easy... Should be. And I might as well start with the top as long as I make sure everything is there to be compatible with version 1 and 2. > If your looking to do this then I'd take a look at the > evas_object_textobject stuff. It has a lot of the capabilities to handle > HTML style markup built into it. bold, italic, font changes etc. And > raster is planning at some point to add in obstical avoidance and wrapping > stuff... > > Sounds like it could be an interesting/fun project, tho the parsing of the > html could be a pain in the ass, heh. > > dan > > > >> Awsome... that is pretty much what I was looking for... >> >> I'll be able to get the interface for this program working soon then. >> I'm going to try to put my hand at creating an E web browser (not with >> embedding mozilla or any thing halfassed like that) I want to try and >> convert the tags to evas objects. >> >> Could take a lot of time, and it will help me get to know the EFL a lot >> better. >> >> Anyone wants to help that would be cool. just send me an email. >> >> > Yeah, you get the basic idea. There are some details with theming in >> > there, but overall you have it right. >> > >> > Coordinates are all window based, not widget. If you want to clip to >> > the inside of the widget you can use EWL_WIDGET(widget)->fx_clip_box >> > as your clip rectangle. >> > >> > On Fri, 11 Feb 2005 11:13:13 -0500 (EST), Nigel Benns >> > <[EMAIL PROTECTED]> wrote: >> >> Ok if I "get" ewl_simple_test.c correctly... >> >> >> >> You create a widget called logo, add a logo to it via edje, add the >> >> realize event so that when you update the text in label it will >> change >> >> the >> >> logo as well. >> >> >> >> If I create my own widget and pass it the evas to draw on, the >> >> coordinates >> >> of the evas would start from the window's inner border, not my >> widgets, >> >> am I correct? >> >> >> >> > After the realize callback has occurred for the window, you can do >> >> > EWL_EMBED(window)->evas to access the evas. If you plan to use this >> to >> >> > setup a canvas, I would recommend creating your own Ewl_Widget and >> >> > setting it's preferred size. Then you can just hook into it's own >> >> > realize callback and can allocate space with EWL for your drawing. >> >> > ewl_simple_test.c has an example of how to do this with the logo >> >> > widget. >> >> > >> >> > >> >> > On Fri, 11 Feb 2005 09:08:12 -0500 (EST), Nigel Benns >> >> > <[EMAIL PROTECTED]> wrote: >> >> >> Is there any way to access the evas that an ewl_window or any >> other >> >> >> widget >> >> >> uses to draw? >> >> >> >> >> >> I know that I could create an evas and ewl_embed all of the >> widgets >> >> on >> >> >> it, >> >> >> but that doesn't seem very consistent for gui programming (mabey >> I'm >> >> >> just >> >> >> used to the old ways :) >> >> >> >> >> >> I'm basically looking for an equivilent to Gnome_Canvas. >> >> >> >> >> >> ------------------------------------------------------- >> >> >> SF email is sponsored by - The IT Product Guide >> >> >> Read honest & candid reviews on hundreds of IT Products from real >> >> users. >> >> >> Discover which products truly live up to the hype. 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