On Mon, 4 Aug 2008 21:02:38 -0300 "Caio Marcelo" <[EMAIL PROTECTED]> babbled:
> > to play with it first... the question is.. embryo - keep for compatibility > > (after the lua change) or throw out? i would keep it anyway while adding > > lua... but then.. remove or not? i am listening to those using embryo right > > now. > > Well, until Lua is in place I see no problem in keeping Embryo code > also working if causes no harm, using some mechanism like the proposed > in other thread: having annotations for the script tag, and defaults > it to embryo. After Lua is ok, we can evaluate how much Embryo is > still needed, having the option of phasing out it slowly.. (changing > the default script {} to go Lua first, and then removing the > annotations). oh absolutely - the question more is.. to release edje 1.0 - do we remove embryo after lua is up and fully functional (equivalent to embryo or better) -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel