On Mon, 28 Apr 2014 17:31:55 +1000 David Seikel <[email protected]> wrote:
> On Mon, 28 Apr 2014 16:21:00 +0900 (KST) ChunEon Park > <[email protected]> wrote: > > > example and texture should work. it worked while i tested. > > Myabe after cedric removed legacy apis, it's broken at all. > > That's what we are saying, things broke after the legacy API removal. > > > ------------------------------------ > > -Regards, Hermet- > > > > -----Original Message----- > > From: "Cedric BAIL"<[email protected]> > > To: "Enlightenment developer > > list"<[email protected]>; Cc: > > Sent: 2014-04-28 (월) 02:15:55 > > Subject: Re: [E-devel] [EGIT] [core/efl] master 01/02: Evas: 3D: > > Introducing 3D scene rendering features > > > > On Sun, Apr 27, 2014 at 4:19 PM, David Seikel <onefang>@gmail.com> > > wrote: > > > On Sun, 27 Apr 2014 14:48:19 +1000 David Seikel > > > <onefang>@gmail.com> wrote: > > >> Ah they did bit rot. The examples use the legacy API, but where > > >> not updated when the legacy API was removed. > > > > > > Was the legacy API removal even tested? After pulling my hair out > > > all day I've come to the conclusion that you can't call > > > evas_obj_image_scene_set() and evas_obj_size_set() on the image > > > you are rendering the 3D to, without segfaulting. And if you > > > don't do the resize call, you can't see the image. I spent most > > > of the day trying to figure out how to get it all to work in my > > > own test application, with no joy, but then just converted the > > > md2 example to EO, and had the same result. > > > > Not much tests indeed. I plan to convert the example tomorrow and > > will fix bug as I find them. Now that a couple of the examples are converted to the new EO based API in GIT, I'm getting less compile warnings, but the same run errors, and still segfaults before showing a window. evas-3d-cube.c: In function ‘_camera_setup’: evas-3d-cube.c:134:4: warning: implicit declaration of function ‘evas_3d_node_add’ [-Wimplicit-function-declaration] -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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