On Sun, Apr 27, 2014 at 4:19 PM, David Seikel <[email protected]> wrote: > On Sun, 27 Apr 2014 14:48:19 +1000 David Seikel <[email protected]> > wrote: >> Ah they did bit rot. The examples use the legacy API, but where not >> updated when the legacy API was removed. > > Was the legacy API removal even tested? After pulling my hair out all > day I've come to the conclusion that you can't call > evas_obj_image_scene_set() and evas_obj_size_set() on the image you are > rendering the 3D to, without segfaulting. And if you don't do the > resize call, you can't see the image. I spent most of the day trying > to figure out how to get it all to work in my own test application, > with no joy, but then just converted the md2 example to EO, and had the > same result.
Not much tests indeed. I plan to convert the example tomorrow and will fix bug as I find them. > Also, evas_3d_texture_file_set() segfaults. Though there might be > something else about textures causing that. I am not surprised that the texture things is not working, will check that, but there is one patch that need to be done for it work properly anyway. -- Cedric BAIL ------------------------------------------------------------------------------ Start Your Social Network Today - Download eXo Platform Build your Enterprise Intranet with eXo Platform Software Java Based Open Source Intranet - Social, Extensible, Cloud Ready Get Started Now And Turn Your Intranet Into A Collaboration Platform http://p.sf.net/sfu/ExoPlatform _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
