So somehow compounds needed to be configured to obtain 180 degree. So why
following
compound configuration do not give me 180 degree of view? I am not sure but
I really missing
something, but could not figure out yet.

                compound
                {       
                        compound
                        {
                                projection
                                {
                                        origin   [ 0 0 0 ]
                                        distance 6
                                        fov      [ 90 50 ]
                                        hpr      [ 45 0 0 ]
                                }
                                channel  "frontChannel1"
                                viewport [ 0.0 0.0 0.5 1.0 ]
                        }
                }
                compound
                {
                        compound
                        {
                                projection
                                {
                                        origin   [ 0 0 0 ]
                                        distance 6
                                        fov      [ 90 50 ]
                                        hpr      [135 0 0 ]
                                }       
                                channel  "frontChannel2"
                                viewport [ 0.5 0.0 0.5 1.0 ]
                        }
                }

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Stefan Eilemann
Sent: Tuesday, March 17, 2009 10:16 AM
To: Equalizer Developer List
Subject: Re: [eq-dev] eqOSG on two nodes

On Tue, Mar 17, 2009 at 9:10 AM, Mehmet Fatih Uluat
<[email protected]> wrote:
> Hello,
> I knwo I asked a lot of questions :), i have one more question. Why I
could
> not see anything when I enter
> 180 as FOV in projection settings like below.

I FOV of 180 creates a projection surface with width=infinity, which
makes your objects infinitely small.


Cheers,

Stefan.

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