So somehow compounds needed to be configured to obtain 180 degree. So why
following
compound configuration do not give me 180 degree of view? I am not sure but
I really missing
something, but could not figure out yet.
compound
{
compound
{
projection
{
origin [ 0 0 0 ]
distance 6
fov [ 90 50 ]
hpr [ 45 0 0 ]
}
channel "frontChannel1"
viewport [ 0.0 0.0 0.5 1.0 ]
}
}
compound
{
compound
{
projection
{
origin [ 0 0 0 ]
distance 6
fov [ 90 50 ]
hpr [135 0 0 ]
}
channel "frontChannel2"
viewport [ 0.5 0.0 0.5 1.0 ]
}
}
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Stefan Eilemann
Sent: Tuesday, March 17, 2009 10:16 AM
To: Equalizer Developer List
Subject: Re: [eq-dev] eqOSG on two nodes
On Tue, Mar 17, 2009 at 9:10 AM, Mehmet Fatih Uluat
<[email protected]> wrote:
> Hello,
> I knwo I asked a lot of questions :), i have one more question. Why I
could
> not see anything when I enter
> 180 as FOV in projection settings like below.
I FOV of 180 creates a projection surface with width=infinity, which
makes your objects infinitely small.
Cheers,
Stefan.
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