On 09.05.2009, at 09:54, gr3go <[email protected]> wrote:

>
> Hi Stefan,
>
>
> Stefan Eilemann wrote:
>>
>> We are working on pushing the boundary further, by optimizing the
>> pipeline and better compression. You're welcome to contribute here!
>>
>
> What is the status of this issue? I checked the svn version and it  
> seems it
> still uses RLE.

We are in the process of implementing a plugin interface, and will  
release at least one additional compressor with it. The API is  
documented on the website.


Best,

Stefan.
>
>
> Cheers,
>
> Adam.
>
>
>
> -- 
> View this message in context: 
> http://n2.nabble.com/performance-measurement-tp2813299p2849273.html
> Sent from the Equalizer - Parallel Rendering mailing list archive at  
> Nabble.com.
>
>
> _______________________________________________
> eq-dev mailing list
> [email protected]
> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev
> http://www.equalizergraphics.com

_______________________________________________
eq-dev mailing list
[email protected]
http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev
http://www.equalizergraphics.com

Reply via email to