On 09.05.2009, at 09:54, gr3go <[email protected]> wrote:
> > Hi Stefan, > > > Stefan Eilemann wrote: >> >> We are working on pushing the boundary further, by optimizing the >> pipeline and better compression. You're welcome to contribute here! >> > > What is the status of this issue? I checked the svn version and it > seems it > still uses RLE. We are in the process of implementing a plugin interface, and will release at least one additional compressor with it. The API is documented on the website. Best, Stefan. > > > Cheers, > > Adam. > > > > -- > View this message in context: > http://n2.nabble.com/performance-measurement-tp2813299p2849273.html > Sent from the Equalizer - Parallel Rendering mailing list archive at > Nabble.com. > > > _______________________________________________ > eq-dev mailing list > [email protected] > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

