gr3go wrote: > > > > Stefan Eilemann wrote: >> >> >> On 14. Jun 2009, at 17:29, gr3go wrote: >> >>> Thanks for your quick response, Stefan. >>> http://img23.imageshack.us/img23/6971/dplex10nodess.jpg Here is a >>> screenshot for a 10 node DPlex config. >> >> For some reasons your DPlex rendering don't overlap. Which version are >> you using? >> >> I've just tested with trunk and 5-window.DPlex and everything look ok, >> see attached screenshot. >> >> >>> The initialization took a long time...somewhere around 3 mins.... >>> With >>> other configs it's moving lot more faster.Any ideas why? >> >> My guess would be that since your draw don't overlap, the >> serialization and display list creation in the first draw of each pipe >> is also serialized, thus taking 10x longer than normally. >> >> >> Cheers, >> >> Stefan. >> >> >> >> >> _______________________________________________ >> eq-dev mailing list >> [email protected] >> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev >> http://www.equalizergraphics.com >> > > > Hey, > > It's my fault, I tested with clean svn build and the results are ok. > Thanks for the tips. > > Regards, > Adam > >
Hey, I observed some interesting things: if the scene is rotation with a continous speed, the performance is increased (from 110fps to 180fps). In case of a static scene, in my version, the system was rendering too (I commented the block starting with "while( !config->needsRedraw( ))" in eqPly). What could be the reason for this to happen? Regards, Adam -- View this message in context: http://n2.nabble.com/performance-measurement-tp2813299p3085289.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

