Morning,

It seems in the second case the connection to the server fails and
your program exits directly, since the server is destroyed.

There must be a difference between the two cases, but I can't spot it
now. Can you try:

1) with eqPly
2) Comparing your code with eq::getConfig (lib/client/init.cpp) or eqPly
3) stepping through Client::connectServer

to see what is going wrong?


HTH,

Stefan.

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