Hi, On Wed, Apr 14, 2010 at 5:05 PM, Stephen Furlani [via Software] <[email protected]> wrote: > eq::Client::connectServer(ServerPtr server) { > ... > if( connect( net::NodePtr( server.get( )) )) > ... > } > > de-references the ServerPtr, after it's use of server.get() > > When created with eq::getConfig() server has at this point a refcount > of 3 > > When created with my program, server has at this point a refcount of > 1, and since refcount hits 0 during de-ref it calls > deleteReferenced(this) on the line of code in ConnectServer above.
At this point it should have at least a ref count of one (your program + the parameter refptr). As you said, the server gets deleted which is bad. It seems that the ref-counting is not working in your code - with eq::getConfig() it works since the server is already referenced by a couple of users on return. But its refcount is likely wrong as well, you just haven't noticed yet. When you create the server its refptr should have a refcount of one, and once you enter connectServer it should be two. Can you verify this? HTH, Stefan. -- View this message in context: http://n2.nabble.com/Back-to-n00b-errors-tp4891109p4902642.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.
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