Hello, I replied but I attached some images of my code and eqPly side/
side and it is sitting awaiting approval.  I, however, can't so I'm
posting the text here.  PM me if you want the images.  Thanks!

--- Original Message ---

Yes, _client and _server are base::RefPtr - in fact, I've taken out
all the ObjC code I could find (I didn't know if the gc was fouling
things up), but to no avail.

Not being familiar enough with linux/mac os are there any background
programs that could be interfering with the program in a zombie-like
manner?  ssh-agent?  UserEventAgent?

Neither ~Client nor ~EqOsirix are called during the executing of the
code.  I set a breakpoint in _createNetNode() at netNode-
>setAutoLaunch(true) but it's never called.  Since autoLaunch inits to
false, it's the only place I could find that sets it to true.

When it freezes up - it's stuck in a __spin_lock, at
pthread_mutex_destroy( &_data->mutex); in ~Server ~Node ~Lock, if that
helps.  I'm a self taught programmer, so while I understand the nature
of mutexes and Lock - I don't know if I'm doing something that can
foul it up.  The only reason I can think of that it would sit in ~Lock
is if it's waiting for a gc or if another thread/process has it
checked out.

Thanks for helping,

--
Stephen Furlani
Biomedical Software Engineer
iPhone/iPad App Developer
e: [email protected]
w: strongfortressgames.weebly.com
c: 240-491-7288

Snippit of Config File:

server
{
        connection { hostname "medwall-macpro-1.local" TCPIP_port 5000 }
        config
        {
                #MacPro App Node
                appNode
                {
                        connection { hostname "medwall-macpro-1.local" 
TCPIP_port 5030}
                }

                #MAcPro Client Node
                node
                {
                        connection { hostname "medwall-macpro-1.local" 
TCPIP_port 5010}
                        pipe
                        {
                                name "pipe-00"
                                device 0
                                window
                                {
                                        #viewport [ 0 0 2048 1152 ]
                                        attributes { hint_drawable window }
                                        channel
                                        {
                                                name "channel-00"
                                        }
                                }
                        }
etc...


On Apr 13, 12:09 pm, Stefan Eilemann <[email protected]> wrote:
> On Tue, Apr 13, 2010 at 2:51 PM, Stephen Furlani [via Software]
>
> <[email protected]> wrote:
> >> 3) stepping through Client::connectServer
>
> >> to see what is going wrong?
>
> > The line:
> > if( connect( net::NodePtr(server.get()))) {
> > never returns.
>
> > Stepping through Node::connect(NodePtr), the line initConnect(NodePtr)
> > returns false (cds has one object: "localhost:4743", connection-
> >>connect() fails and autolaunch is false.
>
> > Node::connect(NodePtr) then sends the error message, returns false,
> > but never exits the function.  it just hangs on the closing "}"
>
> Something is seriously broken here. I assume self _client and _server
> are base::RefPtr's?
>
> It looks to me that your client pointer is deleted, since _autoLaunch
> should be true unless you explicitly set a server. Can you set a break
> point in ~Client to see if you pass through there?
>
> I don't see a difference between eq::getConfig() and your code,
> although obviously there is one. The quickest path should be finding
> it...
>
> HTH,
>
> Stefan.
>
> --
> View this message in 
> context:http://n2.nabble.com/Back-to-n00b-errors-tp4891109p4896992.html
> Sent from the Equalizer - Parallel Rendering mailing list archive at 
> Nabble.com.
>
> _______________________________________________
> eq-dev mailing list
> [email protected]http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-devhttp://www.equalizergraphics.com

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