Hello, On 13. Dec 2011, at 4:07, wihu [via Software] wrote:
> Hi, I am having some problem when trying to create my own Channel using this > Sequel framework, because the NodeFactory is implemented inside the > Application implementation (namespace detail), and is encapsulated. Am I not > supposed to subclass the Channel directly? Yes, the idea is that everything is presented through application and renderer. > I need to modify the Channel, because I want to use multiple cameras to > render a wide curved screen (320 degree), so what I am thinking is I need to > initialize the Channel and render it using different model view matrix based > on the channel's name. This is not the concept of Equalizer/Sequel. You render whatever you're told in Renderer or Channel, and use a configuration file with multiple channels/segments having different frusta. You should definitely not assume any kind of special configuration and modify your frustum based on a name. That way you can run the same application on you desktop, a curved screen or whatever comes up later. HTH, Stefan. -- View this message in context: http://software.1713.n2.nabble.com/Announcing-Sequel-A-simple-API-to-the-Equalizer-parallel-rendering-framework-tp6495036p7089153.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

