Yes, I did implement Renderer::createObject, and yes the FrameData object passed by Sequel to Renderer::draw is 0 but ONLY in the client machine, In the application node, the frameData object is being passed correctly.
Although, when I put some debug log in the Renderer::createObject function, it gets called in the client, but not passed in the draw function (NULL). And what triggers the frameData object synchronization? Does Sequel handle that automatically everytime I set the dirty flags? Thanks again for your help. Cheers, William From: Stefan Eilemann [via Software] [mailto:[email protected]] Sent: Wednesday, January 04, 2012 8:48 PM To: William Hutama Subject: Re: Announcing Sequel - A simple API to the Equalizer parallel rendering framework. Hello, On 4. Jan 2012, at 13:37, wihu [via Software] wrote: > However, I am having trouble understanding how to synchronize FrameData > object in the sequel across all machines. I looked at an example Seqply, > created a customized FrameData class, and then pass it to the > Application::run(&_frameData), then, I override ViewData class to capture the > user interaction through handleEvent callback, I am not sure how to link them > together (how ViewData affecting FrameData object in the Renderer::draw > loop), and also even if I can change the data in the FrameData object and set > the flag to dirty, I did not see any changes in the other machine, in fact, > the FrameData object is null. Do you mean the FrameData object passed by Sequel to Renderer::draw is 0? If yes, did you implement Renderer::createObject? Cheers, Stefan. ________________________________ If you reply to this email, your message will be added to the discussion below: http://software.1713.n2.nabble.com/Announcing-Sequel-A-simple-API-to-the-Equalizer-parallel-rendering-framework-tp6495036p7150259.html To unsubscribe from Announcing Sequel - A simple API to the Equalizer parallel rendering framework., click here<http://software.1713.n2.nabble.com/template/NamlServlet.jtp?macro=unsubscribe_by_code&node=6495036&code=aHdpbGxpYW1AbnR1LmVkdS5zZ3w2NDk1MDM2fDI5NDU5ODYwNA==>. NAML<http://software.1713.n2.nabble.com/template/NamlServlet.jtp?macro=macro_viewer&id=instant_html%21nabble%3Aemail.naml&base=nabble.naml.namespaces.BasicNamespace-nabble.view.web.template.NabbleNamespace-nabble.view.web.template.InstantMailNamespace&breadcrumbs=instant+emails%21nabble%3Aemail.naml-instant_emails%21nabble%3Aemail.naml-send_instant_email%21nabble%3Aemail.naml> ________________________________ CONFIDENTIALITY: This email is intended solely for the person(s) named and may be confidential and/or privileged. If you are not the intended recipient, please delete it, notify us and do not copy, use, or disclose its content. Towards A Sustainable Earth: Print Only When Necessary. Thank you. -- View this message in context: http://software.1713.n2.nabble.com/Announcing-Sequel-A-simple-API-to-the-Equalizer-parallel-rendering-framework-tp6495036p7150282.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

