Hello, On 4. Jan 2012, at 13:54, wihu [via Software] wrote:
> Yes, I did implement Renderer::createObject, and yes the FrameData object > passed by Sequel to Renderer::draw is 0 but ONLY in the client machine, [...] > And what triggers the frameData object synchronization? Does Sequel handle > that automatically everytime I set the dirty flags? Yes, Sequel should handle this. All objects are frame-synchronized in Sequel. It seems this is a bug in Sequel. Can you verify if seqPly mis-behaves in the same way? Cheers, Stefan. -- View this message in context: http://software.1713.n2.nabble.com/Announcing-Sequel-A-simple-API-to-the-Equalizer-parallel-rendering-framework-tp6495036p7150311.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

