On 12 Sep 2011, at 21:07, Evgenii Rudnyi wrote:

On 9/12/2011 8:06 AM Jason Resch said the following:


What about of dumb water molecules, can they not form a wave?
Complex things can result from very simple rules, when you have a
huge number of those simple things interacting with each other.

I will use this example to continue my thoughts about

Simulation Hypothesis and Simulation Technology

I will change the original question as follows. Can we simulate a wave starting from water molecules?

I am not sure it makes sense a priori to talk about the simulation of something physical, if only because those are not well defined. Now if you accept QM, then, the answer is YES. A quantum computer can simulate any physical process, even in polynomial time. Just compute the heisenberg matrix, with some rational approximations. The quantum errors will not grow, thanks to linearity, so you will get your water wave rather well simulated, and then you can simulate that quantum water wave with a classical computer, but you will have an exponential slow down (which is of no concern for the simulated entities which might be there).

I will consider it not in principle, but rather in the objective reality given to us in sensation. (This what I have learned in the USSR: Vladimir Il'ich Lenin: "Matter is the objective reality given to us in sensation")

The USSR was a religious state. That matter is the objective reality is the gross Aristotelian extrapolation from sensations programmed by billions of years of evolution.

If we imagine brute-force simulation, then the answer is definite no.

Due to the real numbers, but with the quantum equation, we can limit ourselves to rational (complex) numbers.

Even if we consider a level of molecular simulation when the water molecules are considered classically with a given force field, then it is definitely out of reach, also for foreseeable future. The Moore law just does not help.

In what sense then do we usually say "Yes, we can do it"? Presumably this means that we do not have to simulate each molecule to simulate a wave. The laws of continuum mechanics actually suffice. If we consider this numerically, then there is nice way to come to continuum mechanics through coarse-graining. One can think for example of dissipative particle dynamics (DPD, some equivalent of molecular dynamics) where we simulate not water molecules but rather bigger pseudo-particles. Funny enough DPD is pretty similar to smooth particle hydrodynamics (SPH), an alternative method to discretize the Navier-Stokes equations. In this sense a pseudo- particle is some equivalent of a cell in finite elements/finite volumes. In a way, molecular dynamics is also could be considered as a course-graining scheme. First we use quantum chemistry to evaluate the force field and then we use it at the next level.

In this sense, an interesting question is how simulation hypothesis is supposed to work. As brute-force simulation? Or along the second way?

The second way, with rational approximation of the waves (quantum or classical). But all this is not relevant for mechanism, which assumes that the brain is already a simulator. So it has already make the comp truncation, so it might be simulable, even if its material components are not simulable (as it needs to be the case: I recall that if *I* am a machine, then the physical reality (which emerge) cannot be simulable by a computer, but is given as a limiting process pertaining on *all* computations). To sum up: if I am a machine, the physical universe is not a machine, nor is the appearance of the primary matter.



You received this message because you are subscribed to the Google Groups 
"Everything List" group.
To post to this group, send email to everything-list@googlegroups.com.
To unsubscribe from this group, send email to 
For more options, visit this group at 

Reply via email to