On Monday, January 14, 2019 at 4:58:52 PM UTC-6, [email protected] wrote:
>
>
>
> On Monday, January 14, 2019 at 10:27:19 AM UTC, Philip Thrift wrote:
>>
>>
>>
>> On Monday, January 14, 2019 at 2:53:53 AM UTC-6, [email protected] 
>> wrote:
>>>
>>>
>>>
>>> On Monday, January 14, 2019 at 6:12:43 AM UTC, Brent wrote:
>>>>
>>>>
>>>>
>>>> On 1/13/2019 9:51 PM, [email protected] wrote:
>>>>
>>>> This means, to me, that the arbitrary phase angles have absolutely no 
>>>> effect on the resultant interference pattern which is observed. But isn't 
>>>> this what the phase angles are supposed to effect? AG
>>>>
>>>>
>>>> The screen pattern is determined by *relative phase angles for the 
>>>> different paths that reach the same point on the screen*.  The 
>>>> relative angles only depend on different path lengths, so the overall 
>>>> phase 
>>>> angle is irrelevant.
>>>>
>>>> Brent
>>>>
>>>
>>> The Stackexchange links affirm the existence of interference for 
>>> *relative* phase angles, but say nothing about different path lengths, 
>>> which is the way I've previously thought of interference. So I remain 
>>> confused on the subject of quantum interference and its relation to 
>>> relative phase angles. AG
>>>
>>
>>
>> Each path going to screen has a UCN* (unit complex number). For screen 
>> locations that get their paths with UCNs that are in the same general 
>> direction (as a vector in the complex plane, angle or phase), the sum of 
>> those UCNs will be a complex number with a big length. For other screen 
>> locations, the path UCNs when summed will cancel each other out. Hence the 
>> light and dark lines on the screen.
>>
>> * UCN: unit complex numbers [ https://en.wikipedia.org/wiki/Circle_group 
>> ]
>>
>> "In mathematics, the circle group, denoted by T, is the multiplicative 
>> group of all complex numbers with absolute value 1, that is, the unit 
>> circle in the complex plane or simply the unit complex numbers."
>>
>> - pt 
>>
>
> Thanks, but I don't think you understand the issue I raised. I discussed 
> two ways to apply relative phases, which results in different 
> probabilities. AG 
>

I don't how "relative" helps with anything, but a phase is what it is:

A physical basis for the phase in Feynman path integration

https://arxiv.org/abs/quant-ph/0411005

- pt
 

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