sparaig wrote:
> --- In [email protected], Bhairitu <[EMAIL PROTECTED]> wrote:
>   
>> sparaig wrote:
>>     
>>> --- In [email protected], Bhairitu <noozguru@> wrote:
>>>   
>>>       
>>>> sparaig wrote:
>>>> However, what would MPEG-4 look like without QT?
>>>> Apple didn't develop MPEG-4.
>>>>
>>>>     
>>>>         
>>> Pardon? The MPEG-4 file format is based on the QT file format. The beat out 
>>>       
> Microsoft's 
>   
>>> proposal (which was my point).
>>>       
>> First off QT file format is what is known as a wrapper or container just 
>> as AVI is wrapper or container.  It can contain different media.  I know 
>> because I worked on QT file formats, know Apples use of pcode within 
>> these formats so I could convert from their format to another.  MPEG 
>> standards for Motion Picture Experts Group who developed MPEG-1, MPEG-2 
>> and MPEG-4.  It is a consortium and yes Apple contributed to it.  MPEG-4 
>> is also known as h.264 which grew out of h.263.  The latter is more open 
>> source so companies like Divx, Adobe, and the open source Xvid use it.  
>> Version 7 of Flash and earlier uses h.263. Adobe now uses On2 
>> technologies compression.  Apple's big contribution to AV from my 
>> recolletion was Firewire.
>>
>>     
>
> As I said, Apple's QuickTime file format is the basis for the MPEG-4 file 
> format. Without 
> Apple and QUickTIme, we would probably be using the MS format.
>
> http://en.wikipedia.org/wiki/QuickTime#QuickTime_and_MPEG-4
>
> QuickTime and MPEG-4
>
> On February 11, 1998 the ISO approved the QuickTime file format as the basis 
> of the 
> MPEG-4 Part 14 (.mp4) container standard. Supporters of the move noted that 
> QuickTime 
> provided a good "life-cycle" format, well suited to capture, editing, 
> archiving, distribution, 
> and playback (as opposed to the simple file-as-stream approach of MPEG-1 and 
> MPEG-2, 
> which does not mesh well with editing)...
Well Lawson Limbaugh bending things to fit your maya:

http://en.wikipedia.org/wiki/MPEG-4

 From Wikipedia, the free encyclopedia

MPEG-4 is a standard used primarily to compress audio and video (AV) 
digital data. Introduced in late 1998, it is the designation for a group 
of audio and video coding standards and related technology agreed upon 
by the ISO/IEC Moving Picture Experts Group (MPEG). The uses for the 
MPEG-4 standard are web (streaming media) and CD distribution, 
conversation (videophone), and broadcast television, all of which 
benefit from compressing the AV stream.

MPEG-4 absorbs many of the features of MPEG-1 and MPEG-2 and other 
related standards, adding new features such as (extended) VRML support 
for 3D rendering, object-oriented composite files (including audio, 
video and VRML objects), support for externally-specified Digital Rights 
Management and various types of interactivity. AAC (Advanced Audio 
Codec) was standardized as an adjunct to MPEG-2 (as Part 7) before 
MPEG-4 was issued.

Most of the features included in MPEG-4 are left to individual 
developers to decide whether to implement them. This means that there 
are probably no complete implementations of the entire MPEG-4 set of 
standards. To deal with this, the standard includes the concept of 
"profiles" and "levels", allowing a specific set of capabilities to be 
defined in a manner appropriate for a subset of applications."

--- cut---
Do you see anything about QuickTime here?   Do you really know anything 
about video programming?  Have you ever written a demuxer or muxer?  Do 
you know the MPEG format, sequence headers, etc?  Have you ever written 
a stream parser? 

Dream on.

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