Phil, i hope you don't think i am kind off harassing you :) but just passing on info which might be useful to the further development of your plugin, here's the thread: http://groups.google.com/group/farcry-dev/browse_thread/thread/cfb56a7272202e78.
I had updated to fc6 and with the translation plugin active it was creating an error, all is in the thread through link above. Thanks! On Feb 1, 10:36 am, Marco van den Oever <[email protected]> wrote: > Ah ok thanks for that, will check it further :) > > On Feb 1, 10:09 am, Phil Kemp <[email protected]> wrote: > > > Cheers for that Marco, I'll put that into the install.cfm file. > > > The prolog error you're getting, it shouldn't be a problem in the XML - I've > > had similar issues whereby the XML file can't be found, and so instead of > > the XML contents, CF gets the server error message says "file not found", > > which happens to be invalid XML syntax. You may need to check that the XML > > files are being reached properly. > > > I'll take another look at the install though to see if there's a larger > > problem here though, just in case. > > > Marco van den Oever wrote: > > > > Hello Phil, thanks again for your time. > > > > First i got an error "Element MODULE is undefined in URL.", so adding > > > "<cfif isdefined('url.module') and url.module neq" to the > > > installer.cfm resolved that. > > > > Then i again i have the "Content is not allowed in prolog." error. > > > > I searched on the net and found that this could be a problem with cf: > > > >http://www.bennadel.com/blog/1206-Content-Is-Not-Allowed-In-Prolog-Co... > > > > So it must be something in the values of the xml files that trows this > > > error mmmmmmm.... > > > > On Jan 29, 1:59 pm, Phil Kemp <[email protected]> wrote: > > >> Marco, > > > >> I've done a little tidying up of the installer for the plugin, which you > > >> can > > >> grab again from > > >> http://code.google.com/p/farcry-translate/http://code.google.com/p/fa... > > > >> The changes to the installer are: > > >> - it will run once on the plugin's home page if the > > >> application.translations > > >> structure does not exist > > >> - it will run a check every time the reload translation struct page is > > >> called to make sure everything is in the right place > > > >> Hopefully now it can work properly! > > > >> Phil. > > >> -- > > >> View this message in > > >> context:http://old.nabble.com/Multi-lingual-FarCry-tp27212327s621p27371594.html > > >> Sent from theFarCry- Dev mailing list archive at Nabble.com. > > > > -- > > > You received this message cos you are subscribed to "farcry-dev" Google > > > group. > > > To post, email:[email protected] > > > To unsubscribe, email:[email protected] > > > For more options:http://groups.google.com/group/farcry-dev > > > -------------------------------- > > > Follow us on Twitter:http://twitter.com/farcry > > > -- > > View this message in > > context:http://old.nabble.com/Multi-lingual-FarCry-tp27212327s621p27401356.html > > Sent from theFarCry- Dev mailing list archive at Nabble.com. -- You received this message cos you are subscribed to "farcry-dev" Google group. To post, email: [email protected] To unsubscribe, email: [email protected] For more options: http://groups.google.com/group/farcry-dev -------------------------------- Follow us on Twitter: http://twitter.com/farcry
