> You may believe that the need is "silly", but I really don't see how
it
> is in this situation.

While I can understand this need (and have brought it up a couple of
times in the past) I will end up building this functionality in my own
admin tab.  We have 45 branch offices that are being given their own
little area of the site.  But I want to restrict a lot more than just
what they see in the navigation tree - so it will work better for me to
build it myself.

Hell, it may not even be a part of the FarCry Admin console at all
(because there is a "Branch" desktop coming along soon for a range of
other non-farcry things they need access to.  So I would end up putting
the "site admin" in there.

At present, we are just having the branches submit them to the web admin
team.  In any case we want to have a lot more control over the look and
feel than we can really code into the editor (style sheets just won't
cut it close enough).

However, I do think being able to root a user at a certain part of the
site is a valuable thing.  But I don't have the separated client base
behind me to say it is a valuable thing.  Like you, my users will be
(mostly) computer-illiterate but limiting them to a set root in the
nav-tree will be the least of my worries.

The other thing you might ask is if these separate areas should really
be playing with the navigation model.  Because if they shouldn't be
doing that then maybe what is needed is a custom type (with your own
admin interface) for them to add articles and items of information - and
not complete HTML pages to the site.  You could then create the
templates with containers and rules and you select specific content to
go into those pages (from the custom type) that you provide an edit
interface for.

We are currently expanding our site to contain a dashboard mechanism for
clients.  And this will allow for over 400 staff members to push
information out to registered users of the site.

As I said - I can see what people are getting at - wanting to root users
to a certain point in the nav tree.  But once you provide that, someone
will want to have multiple points in the nav tree.  And I really don't
think you can maintain a consistent navigation/information model with so
many people being able to tinker with it.

Just a few thoughts.  But I know clients can be difficult when they get
an idea into their heads.  Hope there are few alternative ideas here
that may distract them.

Gary Menzel



> -----Original Message-----
> From: [EMAIL PROTECTED]
[mailto:bounce-farcry-
> [EMAIL PROTECTED] On Behalf Of David Ross
> Sent: Wednesday, 14 April 2004 10:42 PM
> To: FarCry Developers
> Subject: [farcry-dev] Re: site tree root node
> 
> Geoff,
> 
> This is strictly because they think it's appropriate. The setting
would
> only be for the users that the client is unsure about being
overwhelmed
> by the admin interface. They feel that seeing the rest of the site in
> the tree is confusing because they have no rights to make any
changes...
> sure they can see it on the public-facing side, but that's completely
> different.
> 
> For some overview, this is going to be an intranet for a large group
of
> affiliated family practice offices. The group wants each office to
have
> it's own section of the site. Typically, the office manager wuold be
the
> one updating the content, and they are not even close to being
> computer-savvy. The client feels the less clutter they see under the
> site tab, the easier the user experience will be.
> 
> You may believe that the need is "silly", but I really don't see how
it
> is in this situation. If it's a change that improves usability... how
> can it be negative? Because the users should "learn" where their
section
> is and ignore the others? Sure... but if I can alleviate those few
> seconds of confusion (and trust me, there will be confusion!), why
not?
> 
> I don't think having a separate farcry instance would be a good
idea...
> the setup time is prohibitive, and it would make administering the
site
> as a whole much more difficult.
> 
> I know that hacking the core is bad, and I will not resort to those
> measures. I don't see how adding an admin tab could alleviate the
> situation (re-do the entire site tab functionality to add one tiny
> piece???) I'm just kinda suprised that the functionality doesn't
exist,
> or at least been planned... I've been asked this same question by a
> number of people who have looked at Farcry, many of whom passed it up
> because of reasons like this)
> 
> -Dave
> 
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