On 29 Oct 2005 at 17:06, A-NO-NE Music wrote: > At this point, I am quite sure all of this is related to the legacy > temp file system Finale uses.
I thought Finale 2006 was the first to *abandon* the old temp file system for in memory temporary data? That was what makes the saves faster, I thought. Lots of modern applications use temporary files -- there's nothing at all old-fashioned or problematic about that. The weird thing about Finale is the way in which temp data for open files was spread across multiple temp files, instead of having a separate temp file for each open file. At least, that was my understanding of how Finale temp files have worked historically. And that old approache would make the old file overwrite bug much more likely to happen, since it would only be a matter of getting memory pointers messed up. -- David W. Fenton http://www.bway.net/~dfenton David Fenton Associates http://www.bway.net/~dfassoc _______________________________________________ Finale mailing list [email protected] http://lists.shsu.edu/mailman/listinfo/finale
