On 29 Oct 2005 at 17:06, A-NO-NE Music wrote:

> At this point, I am quite sure all of this is related to the legacy
> temp file system Finale uses.

I thought Finale 2006 was the first to *abandon* the old temp file 
system for in memory temporary data? That was what makes the saves 
faster, I thought.

Lots of modern applications use temporary files -- there's nothing at 
all old-fashioned or problematic about that. The weird thing about 
Finale is the way in which temp data for open files was spread across 
multiple temp files, instead of having a separate temp file for each 
open file. 

At least, that was my understanding of how Finale temp files have 
worked historically.

And that old approache would make the old file overwrite bug much 
more likely to happen, since it would only be a matter of getting 
memory pointers messed up.

-- 
David W. Fenton                        http://www.bway.net/~dfenton
David Fenton Associates                http://www.bway.net/~dfassoc

_______________________________________________
Finale mailing list
[email protected]
http://lists.shsu.edu/mailman/listinfo/finale

Reply via email to