On 1/6/06, Owain Sutton <[EMAIL PROTECTED]> wrote: > Brad Beyenhof wrote: >>> >>>>[T]he problem with doing a UI >>>>overhaul is that certain people are already used to the "musically >>>>illogical" placement of features.. >>>> >>>The assumption that *adding* >>>a new approach always entails completely removing the old method is >>>completely unwarranted. >> >> So you want to have Finale include incredibly bloated menus, with >> multiple ways to get to each of its plethora of features? > > Bloody hell! Either we do away with silly and obsolete and outdated > menu options, risking the wrath of those who've got into the habit of > finding the same tool in the same place since Finale '74, OR we're > accused of encouraging bloat through adding extra items to the menu, OR > we'd suggest a complete user-oriented overhaul of the interface (no, > wait, we couldn't do that...)
I'm not saying that any of those options is a good one or a bad one (personally, I'd go for the complete user-oriented overhaul); I'm just thinking about the ramifications of the various choices. -- Brad Beyenhof Real-time Finale discussion: http://www.finaleirc.com my blog: http://augmentedfourth.blogspot.com Silence will save me from being wrong (and foolish), but it will also deprive me of the possibility of being right. ~ Igor Stravinsky _______________________________________________ Finale mailing list [email protected] http://lists.shsu.edu/mailman/listinfo/finale
