On 1/6/06, Owain Sutton <[EMAIL PROTECTED]> wrote:
> Brad Beyenhof wrote:
>>>
>>>>[T]he problem with doing a UI
>>>>overhaul is that certain people are already used to the "musically
>>>>illogical" placement of features..
>>>>
>>>The assumption that *adding*
>>>a new approach always entails completely removing the old method is
>>>completely unwarranted.
>>
>> So you want to have Finale include incredibly bloated menus, with
>> multiple ways to get to each of its plethora of features?
>
> Bloody hell!  Either we do away with silly and obsolete and outdated
> menu options, risking the wrath of those who've got into the habit of
> finding the same tool in the same place since Finale '74, OR we're
> accused of encouraging bloat through adding extra items to the menu, OR
> we'd suggest a complete user-oriented overhaul of the interface (no,
> wait, we couldn't do that...)

I'm not saying that any of those options is a good one or a bad one
(personally, I'd go for the complete user-oriented overhaul); I'm just
thinking about the ramifications of the various choices.

--
Brad Beyenhof
Real-time Finale discussion: http://www.finaleirc.com
my blog: http://augmentedfourth.blogspot.com
Silence will save me from being wrong (and foolish), but it will also
deprive me of the possibility of being right.       ~ Igor Stravinsky

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