I've got some notes on this sort of thing, but I won't have access to them until tonight...and wouldn't do them justice pulling them from memory. I'll see about pulling these together.
I don't have a fixed rate for everything I do. If something is a lower type of production, I do lower rates. Some jobs that seem like they could be administrative challenges I have marked up. I shy away from doing hourly rates and I do estimates. An estimate is based on what I would like to make hourly multiplied by how many hours I think it will take...then I add in at least 1/3 more hours because there are always unforeseen obstacles. These days I just set a price and say, "This is what it takes to work with me." No hourly if possible. On 6/1/06 10:11 AM, "Adrian Park" <[EMAIL PROTECTED]> wrote: > I'm also wrestling with this at the moment so would like to be included > in/pointed towards any discussion (if it doesn't continue here). > > Whilst I appreciate the issues with discussing exact rates, I'd find it > useful to hear thoughts on things like: > - differences between freelance rates (managing the client yourself) vs. > contract rates (working in an agency). > - whether one should have a fixed rate for everything or if there is benefit > in having different rate scales. e.g. a lower rate for, say, basic banner > animation work vs. Flash application development work (I know this is a > coders list but I'm sure we all do other stuff) > > Is it OK to discuss these things vaguely - e.g. "A Flash coder with x years > experience should expect at least y but shouldn't really expect much more > than 2y"? _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

