I'm reading about the wrongs of using _global in various books and articles and blogs but I have used several extensions and resources that I am confident are well built that seem to be making use of _global. My current project has some use of _global in the code that I am updating an I m wondering in which cases I should try to remove those. Is there a reference that I can read that would educate me on the reasons not to use _global and even tell me some workarounds that would allow me to safely use _Global if it's necessary. I'm familiar with the use of the Singleton pattern but feel as if in some cases I might be better with some _globals.
One case in particular that I'm considering is for some functions that we would like to have globally available. Am I better off making them static functions of a class (like Math.random() etc) and having people importing the class or just plopping them as functions on the global timeline? Thanks in advance- Mani _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders