I just tested this code and it worked as it should.
<code>
var s:Sound = new Sound();
s.loadSound("Finish Line.mp3" , true);
s.start(999,1);
function stopSong(){
        s.stop();
        clearInterval(myTimer);
        trace("stopSong called");
}
myTimer= setInterval(stopSong , 10000);
</code>

I of course put the swf and the mp3 in the same directory to test this.
I used the setInterval just to do a quick test that it shuts off after 10 seconds.

Gerry
........................................................................ ...
http://www.thespikeranch.com
Certified Macromedia Flash MX Designer
........................................................................ ...

On May 13, 2006, at 3:23 PM, Patrick Matte wrote:

Whats the best way to stop a sound from loading ? I fired the
Sound.loadsound() method but suddenly for a reason, I need to stop the
loading right away.

Same thing with MovieClipoader. Will the MovieClipLoader.unloadClip method
simply stop the downloading of the image ?


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