Nice post - I agree with most of what you have said... although just a
comment on this one, "it seems like Flash may need to become two apps in
the long run. Or rather, EXPLICITLY become two apps"

It already has:  Flash CS3 and Flexbuilder.  Adobe is working on other
tools too to ease the workflow between Flash and Flex and other Adobe
products.


Jason Merrill 
Bank of America 
Enterprise Technology & Global Risk L&LD 
Instructional Technology & Media

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>>-----Original Message-----
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Matt S.
>>Sent: Thursday, July 17, 2008 11:36 AM
>>To: Flash Coders List
>>Subject: Re: [Flashcoders] The Charges Against ActionScript 3.0
>>
>>On Thu, Jul 17, 2008 at 4:59 AM, Meinte van't Kruis 
>><[EMAIL PROTECTED]> wrote:
>>> I don't see why people make such a distinction between designer and 
>>> programmer, I think, espessially in the flash environment, this 
>>> distinction is very vague and you'll see alot of designers doing 
>>> programmer work and vice versa.
>>
>>Thats true, mostly, but with the arrival of AS3 that has 
>>changed somewhat. As a creative-turned-developer, I'm quite 
>>comfortable with
>>AS3 and for the most part havent looked back or missed AS2 at 
>>all (except when I have to relearn how to do something for 
>>the first time on deadline ;) ). But I think part of the 
>>problem is the increasingly schizophrenic nature of Flash's 
>>"identity" as an application. Even with the advent of AS3, 
>>its still unclear what defines a Flash "designer" or Flash 
>>"developer",  especially to people coming to it fresh who may 
>>be misled by bad teachers or "learn flash in 10 minutes!
>>make a bouncing bunny!" articles in magazines which still 
>>teach it as a Timeline application. Even the Flash 
>>documentation still focuses heavily on the Timeline, tweening 
>>etc in the early chapters, even though thats practically 
>>deprecated at this point. And Flash still has friggin SCENES 
>>despite those being about as looked down upon as cheese on 
>>fish for like 3 years now. I still have people tell me all 
>>the time that they "know flash", and when they show me their 
>>work its a timeline-based animation. Which is totally fine of 
>>course, but the problem is that they *dont even know* that 
>>what they're showing me has very little to do with what Flash 
>>currently has become. They may not even realize that those 
>>amazing Flash sites they see online dont have the slightest 
>>connection to their cute little timeline work, despite their 
>>both being built "in flash", and when I explain that, there 
>>is genuine confusion. After all, they bought Flash CS3, 
>>cracked the owners manual, and looky here, the whole first 
>>section is all about timelines, tweens, keyframes etc, and 
>>Actionscript comes later.
>>
>>Which is not to blame anyone. 
>>
>>.m
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