Doing liquid layouts with Actionscript will take 10 times longer than doing 
them with MXML.

And it really depends on the type of project.  There is no definitive "Flex is 
better in this area and this, but not this and this and this" - that's kind of 
an overly simplistic way to view it.  You really need to jump in and learn it, 
experience both tools to really know which tool is suited for which kind of 
projects.

And Flex is NOT just for the UI aspects.  See the other e-mails in this thread. 
 

Jason Merrill
Bank of America     Instructional Technology & Media   ·   GCIB & Staff Support 
L&LD

Interested in Flash Platform technologies?  Join the Bank of America Flash 
Platform Developer Community 
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Blog and subscribe.





-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joel Stransky
Sent: Wednesday, November 19, 2008 10:01 PM
To: [EMAIL PROTECTED]; Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash

Is the reason this can't be answered easily because it's a really good
question?
So far I understand the strengths of Flex to be:
liquid layouts
great component selection
data binding

And the reasons to choose mxml over flash are:
need for lots of UI
need for quick prototypes

I can do liquid layouts in flash and without the extra file size
I really wanted to be convinced to just ditch the flash authoring tool for
anything but content creation but unless my project at hand meets the needs
I listed above I'm going to stick with Flash.
I just don't see the point of using MXML solely for layout if that's all
you're choosing flex for. Someone should build a form for determining
weather or not you should use flex. It could even be built in flex! :)

On Wed, Nov 19, 2008 at 7:47 PM, Latcho <[EMAIL PROTECTED]> wrote:

> Now we are on this topic:
> Are the components fast reskinnable ?
> I can guess not: That default flex preloader pops out everywhere ..
> Not to mention that blue-greyish backgroundcolor: If they had made the
> default pink that lazy man would think :)
> Latcho
>
>
> Juan Pablo Califano wrote:
>
>> However, Flex DOES have animation and effects built into it too, and you
>> can
>> animate with Actionscript in Flex, so it's really more a question of what
>> kind of project you are working on.
>>
>> I must say first that I haven't used Flex a lot. But, even though you can
>> animate stuff with code (either in Flex or in Flash), one of the
>> advantages
>> of Flash is that you can create and edit animations on a timeline, which
>> is
>> a more natural setup for the kind of people that could generally make
>> great
>> animations (designers, "artists", animators, etc); most animations done in
>> code, generally by coders, could be almost decent depending on your goal
>> and, yes, simple stuff is usually a one line no-brainer with a tweening
>> engine; but for complex, more interesting and "pro" animations, a good
>> animator with a timeline could do much better job and in less time, in my
>> opinion.
>>
>> Cheers
>> Juan Pablo Califano
>>
>>
>> 2008/11/19, Merrill, Jason <[EMAIL PROTECTED]>:
>>
>>
>>> And it's not just the advantages Flex has with comboboxes and dropdown
>>> menus and the like.  There are a ton of other advantages, like for
>>> example,
>>> databinding, easy to code layout, including liquid layout, easy component
>>> creation, easy skinning, TONS of components Flash doesn't have,which are
>>> not
>>> necessarily just for "applications", they could be for games and other
>>> interactions, like color pickers, charts, tree, and things like
>>> webservice
>>> components for data connections (no longer available with
>>> Flash).  Flexbuilder also has bandwidth profiling and better coding tools
>>> that Flash doesn't.
>>>
>>> For fancy animation stuff, Flash is the clear choice - but anymore, I
>>> tend
>>> to look at both equally for projects.  For large complex stuff, I would
>>> go
>>> with Flex, - for less complex or animation driven, I would go with
>>> Flash.  However, Flex DOES have animation and effects built into it too,
>>> and
>>> you can animate with Actionscript in Flex, so it's really more a question
>>> of
>>> what kind of project you are working on.
>>>
>>>
>>> Jason Merrill
>>> Bank of America     Instructional Technology & Media   ·   GCIB & Staff
>>> Support L&LD
>>>
>>> Interested in Flash Platform technologies?  Join the Bank of America
>>> Flash
>>> Platform Developer Community
>>> Interested in innovative ideas in Learning?  Check out the Innovative
>>> Learning Blog and subscribe.
>>>
>>>
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED] [mailto:
>>> [EMAIL PROTECTED] On Behalf Of dr.ache
>>> Sent: Wednesday, November 19, 2008 3:22 PM
>>> To: Flash Coders List
>>> Subject: Re: [Flashcoders] Flex vs. Flash
>>>
>>> unbelievable bad quality this site. would have expected something better
>>> from bmw.
>>>
>>> Joel Stransky schrieb:
>>>
>>>
>>>> I'm struggling with this a bit myself. For web based applications that
>>>> include lots of UI like checkboxes, tabs, dropdowns etc. Flex is the
>>>>
>>>>
>>> clear
>>>
>>>
>>>> choice. That's what it was built for.For small flash elements like
>>>>
>>>>
>>> banners,
>>>
>>>
>>>> animations and video, Flash is probably the best option.
>>>> But what seems hard to answer is weather or not mxml is a good option
>>>> for
>>>> full (FWA quality) flash sites.
>>>>
>>>> Look at bmwusfactory.com. All Flex, but did it need to be?
>>>>
>>>> On Wed, Nov 19, 2008 at 1:25 PM, Lehr, Ross (N-SGIS) <
>>>> [EMAIL PROTECTED]
>>>> wrote:
>>>>
>>>>
>>>>
>>>>
>>>>> I guess this is somewhat off topic, but I'm new to the whole Flex
>>>>> thing.
>>>>> What are some of the reasons one would build something in Flex instead
>>>>> of Flash?  Is it just a preference thing, or are there real technical
>>>>> reasons one should build a particular app in Flex?
>>>>>
>>>>> Thanks
>>>>> _______________________________________________
>>>>> Flashcoders mailing list
>>>>> [email protected]
>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>>
>>> _______________________________________________
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>>>
>>>
>> _______________________________________________
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>>
>>
>
> _______________________________________________
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-- 
--Joel Stransky
stranskydesign.com
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