The OO paradigm and design patterns carry across languages quite easily. I
wouldn't let the fact that the examples may be in Java stop me from reading
a good pattern book. Differences in language detail won't stop you from
assimulating patterns. In some ways, if you are keen it can be better - if
you have an example in Java, you can imagine how that would work in
actionscript.
Paul
----- Original Message -----
From: "Pedro Kostelec" <[email protected]>
To: "Flash Coders List" <[email protected]>
Sent: Thursday, March 05, 2009 7:15 PM
Subject: Re: [Flashcoders] OOP AS3 learning
Hmmm....
Thanks for your answers, but now i am even more confused as i was before
posting the question.
I understand now (~) when i should use Design patterns, and i will
understand it better after learning about them.
The reason for my limitations to 500 pages (symbolic) is because of lack
of
time. That's why i don't want to start reading Learning AS3, since i
already
know as3 to some extend, and the OOP in there might not be enough to
fulfill
my expectations.
Head First Design Pattern isn't the right book for me. I believe i could
learn a lot from it, but the examples are in Java. Java is so similar to
as3, that i could start confusing some small things that may destabilize
my
knowledge on as3 (i have enough of it, but i am not sure whether it's
stable
in my brains yet)
So i think i will start by Lynda's OOP Programming by Todd Perkins and
then
get the book AS3 D. Patterns. If i will need anything else in the future
i'll check more books - but i don't think that's going to happen before
as4
is released.
Pedro
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