Thanks Glen - that is really useful advice and links. You are spot on with
regards the reason for using Flash 6 and I totally agree about the need for
them to upgrade especially when they are worried about accessibility and
security issues.

Thank you to everyone else - I agree about the need to getting the
accessibility details in the contract. I think they just added that one line
to the brief without really considering what it meant.

Many thanks

Paul

-----Original Message-----
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: 20 April 2009 21:16
To: Flash Coders List
Subject: Re: [Flashcoders] Accessibility of a flash game

Hi,

    UK DDA has not been fully tested yet with websites, but the emphasis 
is on encouraging people to implement "good practice".

    Niqui Merret has done some good practical stuff about accessibility 
- I went to a session at FOTB 2007 which is fairly "ageless" as it 
discussed approaches rather than technology.

    http://niquimerret.com/ has various articles and links.

    If the "accessibility" bit is an addition to the spec' / agreed 
contract, you will need to sit down with the client and make sure that 
you agree on any extra charges / what's not included, etc.  If the 
client makes you jump through too many hoops for this it could get 
annoying and damage your relationship, so be up front with them.

    I think one idea would be to identify the visitors who may have 
different needs when accessing your game, etc.  As it is a game, it may 
not be possible to accommodate all user types, but with some careful 
planning you can cover a lot of bases and then tell the visitors what 
you have done to address the needs of everyone.

    I am not sure why the requirements of FP6 are essential - my guess 
is that you are stuck doing some government / civil service contract, 
but you may need to carefully look at the tools provided for helping you 
create more accessible content in later versions of Flash and possibly 
argue your case here.  (IMHO, It's high time the IT departments of many 
of these org's pull their fingers out anyway as far as upgrading is 
concerned.)

    There are quite a few resources to do with UK guidelines for 
websites, which I would look at interpreting carefully for games, here 
are some of my "web" ones collected over time...:

    http://www.w3.org/TR/WAI-WEBCONTENT/
    http://www.w3.org/WAI/
   
    http://www.uiaccess.com/dda-uk.html
   
    
http://www.rnib.org.uk/xpedio/groups/public/documents/code/public_rnib008789
.hcsp

    
http://www.publicsectorforums.co.uk/page.cfm?LANGUAGE=eng&pageID=1701&lowres
=true

    http://www.w3.org/TR/WCAG10/full-checklist.html
   
    http://www.w3.org/WAI/wcag-curric/int1-0.htm

    http://www.freedomscientific.com/downloads/jaws/jaws-downloads.asp  
    http://www.hobo-web.co.uk/design.htm
   
    Anyway, that's a start, but remember it's about usability & 
accessiblity not just doing a high contrast colour scheme for partially 
sited people :)

    Hope this helps a bit.

    Glen
   

Paul Steven wrote:
> Thanks - I am not sure why they specified international as the game is
aimed
> at the UK only.
>
> Whatever the region, can anyone give me a quick summary of what elements
of
> a flash (flash player 6) game, one can affect with regards accessibility?
> Does this relate primarily to any textual content?
>
> Thanks
>
> Paul
>
> -----Original Message-----
> From: flashcoders-boun...@chattyfig.figleaf.com
> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul
Andrews
> Sent: 20 April 2009 18:24
> To: Flash Coders List
> Subject: Re: [Flashcoders] Accessibility of a flash game
>
> ----- Original Message ----- 
> From: "Kerry Thompson" <al...@cyberiantiger.biz>
> To: "'Flash Coders List'" <flashcoders@chattyfig.figleaf.com>
> Sent: Monday, April 20, 2009 6:05 PM
> Subject: RE: [Flashcoders] Accessibility of a flash game
>
>
>   
>> Paul Steven wrote:
>>
>>     
>>> I am making a game and have been asked by the client to ensure "The game
>>> should meet all international accessibility requirements"
>>>       
>>> Ack!!<
>>>       
>> "All international accessibility requirements"? Your client is out of his
>> mind. How can you possibly know, much less meet, so broad, varied, and
>> sometimes contradictory a set of standards? Even in the U.S., you can
meet
>> federal standards, but fail to meet some state requirements.
>>
>> I would go back to the client and choose a country that has a
well-defined
>> set of requirements, and meet those. Hopefully, the country you live in 
>> has
>> a reasonably clear set of requirements. Most of the G-20 countries do.
>>     
>
> I think I'd ask the client to specify the standards they want supported.
>
> Paul
>   
>> Cordially,
>>
>> Kerry Thompson
>>
>> _______________________________________________
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>> Flashcoders@chattyfig.figleaf.com
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>>     
>
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>
>   

-- 

Glen Pike
01326 218440
www.glenpike.co.uk <http://www.glenpike.co.uk>

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