Don't see why not, as long as you don't have any effects or
cacheAsBitmap being applied to the entire MovieClip.

Re your mouse show/hide thing - don't think it should cause a problem,
but if it _does_: you are calling mouse show() or hide() every frame,
but you could simply set a flag - is the mouse already invisible? If
so, don't call Mouse.hide() again... is the mouse already visible? If
so, don't call Mouse.show() again.

(typed quickly on way out of house so may not make sense!)

Hope you get somewhere with it.

Cheers,
   Ian

On Sat, Sep 5, 2009 at 5:25 PM, Paul Steven<paul_ste...@btinternet.com> wrote:
> Quick question.
>
> Can I simply break up the jpb into 4 chunks and position them inside one
> movie clip rather than have to move 4 separate movie clips? If this is the
> case then it is a really simple fix.
>
> Cheers
>
> Paul
>
> -----Original Message-----
> From: flashcoders-boun...@chattyfig.figleaf.com
> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Ian Thomas
> Sent: 05 September 2009 16:49
> To: Flash Coders List
> Subject: Re: [Flashcoders] Rather urgent advice on how to track the cause of
> a crash
>
> You may not be using Bitmap functions - but any filters etc. will use
> them under-the-hood, and will have the 2880x2880 limits.
>
> I'd be tempted to suggest that you break up your large background JPG
> into four chunks; see if that clears the crash.
>
> HTH,
>   Ian
>
> On Sat, Sep 5, 2009 at 4:41 PM, Paul Steven<paul_ste...@btinternet.com>
> wrote:
>> Thanks Ian
>>
>> I am not using any bitmap functions. I literally just have the jpg inside
> a
>> movie clip and move it based on the mouse position in relation to the
> plane
>> (the plane is centred on the screen). The only other game element really
> is
>> 20 clouds that randomly move across the screen.
>>
>> I am doing as you suggest and commenting out each potential game element
> and
>> trying to isolate the problem.
>>
>> I was hoping there was some way of using a debugger version of the flash
>> player to get more information on the problem but this does not seem to be
>> possible.
>>
>> Cheers
>>
>> Paul
>>
>> -----Original Message-----
>> From: flashcoders-boun...@chattyfig.figleaf.com
>> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Ian Thomas
>> Sent: 04 September 2009 19:22
>> To: Flash Coders List
>> Subject: Re: [Flashcoders] Rather urgent advice on how to track the cause
> of
>> a crash
>>
>> On Fri, Sep 4, 2009 at 6:16 PM, Paul Steven<paul_ste...@btinternet.com>
>> wrote:
>>
>>> The game is basically a top down flying game with a scrolling background
>>> (JPG 5120 X 4320). The flash movie is published at 1600 x 1200 30 FPS. It
>>> includes an embedded FLV video on the Splash screen which is apparently
>>> 639kb of video data. There are no audio files in the game.
>>
>> Only immediate thing in that is that bitmaps in Flash Player 8 and 9
>> need to be less than 2880 x 2880 pixels or bitmap functions will
>> simply fail. (Doesn't apply to Flash 8/9 content being run in Flash
>> Player 10, afaik).
>>
>> Other than that - my normal approach to such things is to find a way
>> to replicate the error if possible, comment out potentially offending
>> code in large chunks until the crashing stops, uncomment code
>> gradually until it starts crashing again. Judiciously combined with
>> trace statements which show you how far along execution has got. That
>> should narrow down the routines causing the problem. Can't think of
>> any immediate solutions other than that, sorry!
>>
>> HTH,
>>   Ian
>> _______________________________________________
>> Flashcoders mailing list
>> Flashcoders@chattyfig.figleaf.com
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>> _______________________________________________
>> Flashcoders mailing list
>> Flashcoders@chattyfig.figleaf.com
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to