Hmm, thanks. Currently, I am doing the following:

if ( _element != null ) {
    _element.dispose();
    removeChild( _element );
   _element = null;
}

Maybe I should change it to code block below? The dispose()-method tries to 
stop any Timer-instances and removes event listeners and nullifies any objects 
(i.e. not Numbers or ints).

if ( _element != null ) {
    _element.dispose();
    removeChild( _element );
   delete _element;
   _element = null;
}

I think it's a bit confusing for me :) I will re-watch the presentation 
tomorrow.
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