W.R. de Boer wrote:
Yeah, I thought maybe itself but it definitely didn't. But I am having some other strange issues popping up. For example, I am trying to load XML files every 10 seconds to check if they have been changed. Only when I only use one Loader-instance and keep re-using it the performance is terrible But when I recreate the Loader-class every 10 seconds and load the files. The performance (low framerate) issue goes away. I am not understanding why this is.
Use a socket instead. Polling drains network performance. Just listen for changes instead of polling, it is much simpler. Ok, it's not, but it is what you should use for realtime notifications.
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