Yeah, I thought maybe itself but it definitely didn't. But I am having some
other strange issues popping up. For example, I am trying to load XML files
every 10 seconds to check if they have been changed. Only when I only use one
Loader-instance and keep re-using it the performance is terrible But when I
recreate the Loader-class every 10 seconds and load the files. The performance
(low framerate) issue goes away. I am not understanding why this is.
Anyone having any clue?
> W.R. de Boer wrote:
>> Maybe I should change it to code block below? The dispose()-method tries to
>> stop any Timer-instances and removes event listeners and nullifies any
>> objects (i.e. not Numbers or ints).
>>
>> if ( _element != null ) {
>> _element.dispose();
>> removeChild( _element );
>> delete _element;
>> _element = null;
>> }
>>
>
> The order of the removal and disposal shouldn't matter as far as garbage
> collection goes (your logic might care). But the delete operator is not to be
> used here. It is for removing dynamic properties. A local variable is not a
> dynamic property.
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