IMHO, I don't think people have an issue with the correct methodology of
making apps - if that were the case we might still be in the dark ages
of development. Flash gave and still gives a lot of people the power to
develop ideas for programs quickly, without having to wade through
rubbish like DirectX and other stuffy system API's.
If I want to develop crap applications for the app store, I should be
able to do it in the language and on the system of my choice.
If I want to develop good applications for the app store, I should go
and buy some books on the language and system of my choice, then develop
aforementioned apps.
Your point about the compiler maybe true, but hey, there are plenty of
people writing compilers out there. Surely it's my choice whether I
write something that runs like a snail and does not make any money.
Jon Bradley wrote:
I wouldn't call that amazing – I would call that whining. No offense
to Lee, of course.
Although all of us would love to develop iPhone and iPad applications
using the Flash platform, frankly that is not a proper methodology for
developing for these systems, in my opinion.
Learn C, C++ or Objective-C. They are not that hard, you have much
more control and you are not at the beck and call of a translation
governed by something like LLVM, which you have no control over.
- j
On Apr 12, 2010, at 5:00 AM, allandt bik-elliott (thefieldcomic.com)
wrote:
thanks lee brimelow for this amazing post
http://theflashblog.com/?p=1888
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