That brought a tear to my eye. Glorious read.
On 4/12/2010 8:22 AM, allandt bik-elliott (thefieldcomic.com) wrote:
http://gamehaxe.com/2010/04/10/bravo-apple/
<http://gamehaxe.com/2010/04/10/bravo-apple/>this is beautiful - don't make
your mind up about it in the first paragraph
On 12 April 2010 13:11, [email protected]<[email protected]> wrote:
On 12 April 2010 at 13:28 "Merrill, Jason"<
[email protected]>
wrote:
I expect (but don't know) that
Adobe will pull the iPhone cross-compilation system from CS5.
Adobe made a statement right after the new Apple agreement came out last
week
that they wouldn't do that - and on Kevin Lynch's blog, he said they are
still
planning on launching CS5 with that export to iPhone feature, and it's up
to
Apple to change the policy.
It's difficult ground. If I buy CS5 with iPhone export, I expect to be able
to
legitimately use it. Where does that leave Adobe if they sell me something
I
can't legitimately use? Are they misleading me?
Paul
Jason Merrill
Bank of America Global Learning
Learning& Performance Solutions
Join the Bank of America Flash Platform Community and visit our
Instructional
Technology Design Blog
(note: these are for Bank of America employees only)
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
[email protected]
Sent: Monday, April 12, 2010 6:05 AM
To: Flash Coders List
Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the
Use of
Adobe’s Flash-to-iPhone Compiler
Nobody can build a business on the basis of software that contravenes the
licence agreement. It would be folly to do so. I expect (but don't know)
that
Adobe will pull the iPhone cross-compilation system from CS5.
On 12 April 2010 at 11:43 Karl DeSaulniers<[email protected]> wrote:
For those interested. All hope is not lost if you want to still make
money using CS5 for iPhone apps.
Just a different avenue, but a more fitting one considering the
current circumstances and stance Apple is taking.
These guys have been dealing with what we are dealing with now since
the iPhone came out.
http://blog.iphone-dev.org/
My point being that Apple doesn't really have the strong hold they
think they do when it comes to their SDK.
Cydia Store is a jailbroken app that lets you sell your own
applications. They don't take more than Apple would from the sales.
I think its like a 30% Cydia Store - 70% Developer split. Same as
Apple. The app uses paypal for purchasing as well.
You can also develop your app in CS5 and it work. Oh... and no
developer fees.. (I don't believe)
They are also talking about jailbreaking iPads. :))
Might be worth some peoples time to research.
Best,
Karl
On Apr 12, 2010, at 4:00 AM, allandt bik-elliott (thefieldcomic.com)
wrote:
thanks lee brimelow for this amazing post
http://theflashblog.com/?p=1888
On 11 April 2010 23:00, Mattheis, Erik (MIN - WSW)<
[email protected]> wrote:
OK, that sort of makes sense - the "sort of" because cross-platform
compiled apps can already be accepted or rejected at the app store
level. If
money from developers was a major cash flow avenue, this would make
total
sense but compared to the app store, it's not, AFAIK. It seems it
would be
a financial benefit for Apple to have a larger pool of apps to
choose to
sell or not, regardless of how they were developed.
Here's another "settling old scores" theory, but between Apple and
Adobe
themselves as opposed to the Apple vs MS theory I recently suggested,
"In 1996 when Apple was seemingly on the ropes, Adobe made a crucial
business decision and one that is coming back to bite them in the
ass. They
declared that their primary development platform would be Windows;
subsequently, every new application or major revision of a product
was
introduced for Windows first and followed months later, sometimes
never at
all, by a Mac version."
http://innerdaemon.wordpress.com/2010/04/10/sorry-adobe-you-screwed-
yourself/
________________________________________
From: [email protected] [
[email protected]] On Behalf Of Dave Watts [
[email protected]]
Sent: Sunday, April 11, 2010 11:13 AM
To: Flash Coders List
Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans
the Use
of Adobe’s Flash-to-iPhone Compiler
A lot of outrage hass been expressed, but there has to be a "why".
Why?
Because it makes economic sense for Apple, and it hurts a company
that
Steve Jobs doesn't care for right now.
If you don't allow cross-platform tools to work, developers have to
explicitly choose your platform. Right now, Apple has the market
advantage - lots of people have and want iPhones, iPads, etc. So
developers will choose to build for the Apple platform rather than
building for multiple platforms, giving the App Store a continuing
competitive advantage.
Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/
Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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Karl DeSaulniers
Design Drumm
http://designdrumm.com
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Matt Perkins
--------------------
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