http://gamehaxe.com/2010/04/10/bravo-apple/

<http://gamehaxe.com/2010/04/10/bravo-apple/>this is beautiful - don't make
your mind up about it in the first paragraph

On 12 April 2010 13:11, [email protected] <[email protected]> wrote:

>
>
>
> On 12 April 2010 at 13:28 "Merrill, Jason" <
> [email protected]>
> wrote:
>
> > >> I expect (but don't know) that
> > Adobe will pull the iPhone cross-compilation system from CS5.
> >
> > Adobe made a statement right after the new Apple agreement came out last
> week
> > that they wouldn't do that - and on Kevin Lynch's blog, he said they are
> still
> > planning on launching CS5 with that export to iPhone feature, and it's up
> to
> > Apple to change the policy.
> It's difficult ground. If I buy CS5 with iPhone export, I expect to be able
> to
> legitimately use it. Where does that leave Adobe if they sell me something
> I
> can't legitimately use? Are they misleading me?
>
> Paul
>
>
> >
> >
> > Jason Merrill
> >
> > Bank of  America  Global Learning
> > Learning & Performance Solutions
> >
> > Join the Bank of America Flash Platform Community  and visit our
> Instructional
> > Technology Design Blog
> > (note: these are for Bank of America employees only)
> >
> >
> >
> >
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of
> > [email protected]
> > Sent: Monday, April 12, 2010 6:05 AM
> > To: Flash Coders List
> > Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the
> Use of
> > Adobe’s Flash-to-iPhone Compiler
> >
> > Nobody can build a business on the basis of software that contravenes the
> > licence agreement. It would be folly to do so. I expect (but don't know)
> that
> > Adobe will pull the iPhone cross-compilation system from CS5.
> >
> >
> > On 12 April 2010 at 11:43 Karl DeSaulniers <[email protected]> wrote:
> >
> > > For those interested. All hope is not lost if you want to still make
> > > money using CS5 for iPhone apps.
> > > Just a different avenue, but a more fitting one considering the
> > > current circumstances and stance Apple is taking.
> > > These guys have been dealing with what we are dealing with now since
> > > the iPhone came out.
> > >
> > > http://blog.iphone-dev.org/
> > >
> > > My point being that Apple doesn't really have the strong hold they
> > > think they do when it comes to their SDK.
> > > Cydia Store is a jailbroken app that lets you sell your own
> > > applications. They don't take more than Apple would from the sales.
> > > I think its like a 30% Cydia Store - 70% Developer split. Same as
> > > Apple. The app uses paypal for purchasing as well.
> > > You can also develop your app in CS5 and it work.  Oh... and no
> > > developer fees.. (I don't believe)
> > > They are also talking about jailbreaking iPads.  :))
> > > Might be worth some peoples time to research.
> > >
> > > Best,
> > >
> > > Karl
> > >
> > >
> > > On Apr 12, 2010, at 4:00 AM, allandt bik-elliott (thefieldcomic.com)
> > > wrote:
> > >
> > > thanks lee brimelow for this amazing post
> > > http://theflashblog.com/?p=1888
> > >
> > >
> > > On 11 April 2010 23:00, Mattheis, Erik (MIN - WSW) <
> > > [email protected]> wrote:
> > >
> > > > OK, that sort of makes sense - the "sort of" because cross-platform
> > > > compiled apps can already be accepted or rejected at the app store
> > > > level. If
> > > > money from developers was a major cash flow avenue, this would make
> > > > total
> > > > sense but compared to the app store, it's not,  AFAIK. It seems it
> > > > would be
> > > > a financial benefit for Apple to have a larger pool of apps to
> > > > choose to
> > > > sell or not, regardless of how they were developed.
> > > >
> > > > Here's another "settling old scores" theory, but between Apple and
> > > > Adobe
> > > > themselves as opposed to the Apple vs MS theory I recently suggested,
> > > >
> > > > "In 1996 when Apple was seemingly on the ropes, Adobe made a crucial
> > > > business decision and one that is coming back to bite them in the
> > > > ass. They
> > > > declared that their primary development platform would be Windows;
> > > > subsequently, every new application or major revision of a product
> was
> > > > introduced for Windows first and followed months later, sometimes
> > > > never at
> > > > all, by a Mac version."
> > > >
> > > >
> > > > http://innerdaemon.wordpress.com/2010/04/10/sorry-adobe-you-screwed-
> > > > yourself/
> > > > ________________________________________
> > > > From: [email protected] [
> > > > [email protected]] On Behalf Of Dave Watts [
> > > > [email protected]]
> > > > Sent: Sunday, April 11, 2010 11:13 AM
> > > > To: Flash Coders List
> > > > Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans
> > > > the Use
> > > > of Adobe’s Flash-to-iPhone Compiler
> > > >
> > > >> A lot of outrage hass been expressed, but there has to be a "why".
> > > >> Why?
> > > >
> > > > Because it makes economic sense for Apple, and it hurts a company
> that
> > > > Steve Jobs doesn't care for right now.
> > > >
> > > > If you don't allow cross-platform tools to work, developers have to
> > > > explicitly choose your platform. Right now, Apple has the market
> > > > advantage - lots of people have and want iPhones, iPads, etc. So
> > > > developers will choose to build for the Apple platform rather than
> > > > building for multiple platforms, giving the App Store a continuing
> > > > competitive advantage.
> > > >
> > > > Dave Watts, CTO, Fig Leaf Software
> > > > http://www.figleaf.com/
> > > > http://training.figleaf.com/
> > > >
> > > > Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
> > > > GSA Schedule, and provides the highest caliber vendor-authorized
> > > > instruction at our training centers, online, or onsite.
> > > > _______________________________________________
> > > > Flashcoders mailing list
> > > > [email protected]
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > > _______________________________________________
> > > > Flashcoders mailing list
> > > > [email protected]
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > _______________________________________________
> > > Flashcoders mailing list
> > > [email protected]
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Karl DeSaulniers
> > > Design Drumm
> > > http://designdrumm.com
> > >
> > >
> > > _______________________________________________
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> > > [email protected]
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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> >
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