Hitler's iPhone app is rejected by Apple:
http://www.youtube.com/watch?v=sVkqbycvuKw

On Mon, Apr 12, 2010 at 6:57 AM, Josh Saxe <[email protected]> wrote:

> Thanks for posting this, I enjoyed it as a very funny critique of Apple.
>
> I too was disappointed to hear that it looks like we won't be able to
> develop Flash apps on the iPhone, even though the technology is there, all
> because of the perceived interests of a big corporation.  But can't you guys
> see the irony in one commercial, corporate controlled programming platform
> banning another commercial, corporate controlled programming platform?  I
> don't think we should act too shocked or surprised - this isn't a new tactic
> in the tech industry, this is companies behaving exactly as we should expect
> them too, especially when it comes to decisions over development platforms
> they _own_.
>
> This is why I like working with open source development tools.  You don't
> have to worry about the rug being pulled out from under you.  Except, say,
> when Oracle acquires MySQL and then, maybe, drops support for it =)
>
> Josh
>
>
>
> ________________________________
> From: Matt Perkins <[email protected]>
> To: Flash Coders List <[email protected]>
> Sent: Mon, April 12, 2010 5:54:14 AM
> Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the Use
> of Adobe’s Flash-to-iPhone Co mpiler
>
> That brought a tear to my eye. Glorious read.
>
>
> On 4/12/2010 8:22 AM, allandt bik-elliott (thefieldcomic.com) wrote:
> > http://gamehaxe.com/2010/04/10/bravo-apple/
> >
> > <http://gamehaxe.com/2010/04/10/bravo-apple/>this is beautiful - don't
> make
> > your mind up about it in the first paragraph
> >
> > On 12 April 2010 13:11, [email protected]<[email protected]>  wrote:
> >
> >
> >>
> >>
> >> On 12 April 2010 at 13:28 "Merrill, Jason"<
> >> [email protected]>
> >> wrote:
> >>
> >>
> >>>>> I expect (but don't know) that
> >>>>>
> >>> Adobe will pull the iPhone cross-compilation system from CS5.
> >>>
> >>> Adobe made a statement right after the new Apple agreement came out
> last
> >>>
> >> week
> >>
> >>> that they wouldn't do that - and on Kevin Lynch's blog, he said they
> are
> >>>
> >> still
> >>
> >>> planning on launching CS5 with that export to iPhone feature, and it's
> up
> >>>
> >> to
> >>
> >>> Apple to change the policy.
> >>>
> >> It's difficult ground. If I buy CS5 with iPhone export, I expect to be
> able
> >> to
> >> legitimately use it. Where does that leave Adobe if they sell me
> something
> >> I
> >> can't legitimately use? Are they misleading me?
> >>
> >> Paul
> >>
> >>
> >>
> >>>
> >>> Jason Merrill
> >>>
> >>> Bank of  America  Global Learning
> >>> Learning&  Performance Solutions
> >>>
> >>> Join the Bank of America Flash Platform Community  and visit our
> >>>
> >> Instructional
> >>
> >>> Technology Design Blog
> >>> (note: these are for Bank of America employees only)
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> -----Original Message-----
> >>> From: [email protected]
> >>> [mailto:[email protected]] On Behalf Of
> >>> [email protected]
> >>> Sent: Monday, April 12, 2010 6:05 AM
> >>> To: Flash Coders List
> >>> Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the
> >>>
> >> Use of
> >>
> >>> Adobe’s Flash-to-iPhone Compiler
> >>>
> >>> Nobody can build a business on the basis of software that contravenes
> the
> >>> licence agreement. It would be folly to do so. I expect (but don't
> know)
> >>>
> >> that
> >>
> >>> Adobe will pull the iPhone cross-compilation system from CS5.
> >>>
> >>>
> >>> On 12 April 2010 at 11:43 Karl DeSaulniers<[email protected]>
>  wrote:
> >>>
> >>>
> >>>> For those interested. All hope is not lost if you want to still make
> >>>> money using CS5 for iPhone apps.
> >>>> Just a different avenue, but a more fitting one considering the
> >>>> current circumstances and stance Apple is taking.
> >>>> These guys have been dealing with what we are dealing with now since
> >>>> the iPhone came out.
> >>>>
> >>>> http://blog.iphone-dev.org/
> >>>>
> >>>> My point being that Apple doesn't really have the strong hold they
> >>>> think they do when it comes to their SDK.
> >>>> Cydia Store is a jailbroken app that lets you sell your own
> >>>> applications. They don't take more than Apple would from the sales.
> >>>> I think its like a 30% Cydia Store - 70% Developer split. Same as
> >>>> Apple. The app uses paypal for purchasing as well.
> >>>> You can also develop your app in CS5 and it work.  Oh... and no
> >>>> developer fees.. (I don't believe)
> >>>> They are also talking about jailbreaking iPads.  :))
> >>>> Might be worth some peoples time to research.
> >>>>
> >>>> Best,
> >>>>
> >>>> Karl
> >>>>
> >>>>
> >>>> On Apr 12, 2010, at 4:00 AM, allandt bik-elliott (thefieldcomic.com)
> >>>> wrote:
> >>>>
> >>>> thanks lee brimelow for this amazing post
> >>>> http://theflashblog.com/?p=1888
> >>>>
> >>>>
> >>>> On 11 April 2010 23:00, Mattheis, Erik (MIN - WSW)<
> >>>> [email protected]>  wrote:
> >>>>
> >>>>
> >>>>> OK, that sort of makes sense - the "sort of" because cross-platform
> >>>>> compiled apps can already be accepted or rejected at the app store
> >>>>> level. If
> >>>>> money from developers was a major cash flow avenue, this would make
> >>>>> total
> >>>>> sense but compared to the app store, it's not,  AFAIK. It seems it
> >>>>> would be
> >>>>> a financial benefit for Apple to have a larger pool of apps to
> >>>>> choose to
> >>>>> sell or not, regardless of how they were developed.
> >>>>>
> >>>>> Here's another "settling old scores" theory, but between Apple and
> >>>>> Adobe
> >>>>> themselves as opposed to the Apple vs MS theory I recently suggested,
> >>>>>
> >>>>> "In 1996 when Apple was seemingly on the ropes, Adobe made a crucial
> >>>>> business decision and one that is coming back to bite them in the
> >>>>> ass. They
> >>>>> declared that their primary development platform would be Windows;
> >>>>> subsequently, every new application or major revision of a product
> >>>>>
> >> was
> >>
> >>>>> introduced for Windows first and followed months later, sometimes
> >>>>> never at
> >>>>> all, by a Mac version."
> >>>>>
> >>>>>
> >>>>> http://innerdaemon.wordpress.com/2010/04/10/sorry-adobe-you-screwed-
> >>>>> yourself/
> >>>>> ________________________________________
> >>>>> From: [email protected] [
> >>>>> [email protected]] On Behalf Of Dave Watts [
> >>>>> [email protected]]
> >>>>> Sent: Sunday, April 11, 2010 11:13 AM
> >>>>> To: Flash Coders List
> >>>>> Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans
> >>>>> the Use
> >>>>> of Adobe’s Flash-to-iPhone Compiler
> >>>>>
> >>>>>
> >>>>>> A lot of outrage hass been expressed, but there has to be a "why".
> >>>>>> Why?
> >>>>>>
> >>>>> Because it makes economic sense for Apple, and it hurts a company
> >>>>>
> >> that
> >>
> >>>>> Steve Jobs doesn't care for right now.
> >>>>>
> >>>>> If you don't allow cross-platform tools to work, developers have to
> >>>>> explicitly choose your platform. Right now, Apple has the market
> >>>>> advantage - lots of people have and want iPhones, iPads, etc. So
> >>>>> developers will choose to build for the Apple platform rather than
> >>>>> building for multiple platforms, giving the App Store a continuing
> >>>>> competitive advantage.
> >>>>>
> >>>>> Dave Watts, CTO, Fig Leaf Software
> >>>>> http://www.figleaf.com/
> >>>>> http://training.figleaf.com/
> >>>>>
> >>>>> Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
> >>>>> GSA Schedule, and provides the highest caliber vendor-authorized
> >>>>> instruction at our training centers, online, or onsite.
> >>>>> _______________________________________________
> >>>>> Flashcoders mailing list
> >>>>> [email protected]
> >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>>
> >>>>> _______________________________________________
> >>>>> Flashcoders mailing list
> >>>>> [email protected]
> >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> Flashcoders mailing list
> >>>> [email protected]
> >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>
> >>>> Karl DeSaulniers
> >>>> Design Drumm
> >>>> http://designdrumm.com
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> Flashcoders mailing list
> >>>> [email protected]
> >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>
> >>> _______________________________________________
> >>> Flashcoders mailing list
> >>> [email protected]
> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>
> >>> _______________________________________________
> >>> Flashcoders mailing list
> >>> [email protected]
> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>
> >> _______________________________________________
> >> Flashcoders mailing list
> >> [email protected]
> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>
> >>
> > _______________________________________________
> > Flashcoders mailing list
> > [email protected]
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
>
>
> --
> Matt Perkins
> --------------------
> http://www.nudoru.com
>
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>
>
>
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>



-- 
Carl Welch
http://www.carlwelch.com
805.403.4819
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