mTropolis - that brings back memories - that was a really really cool app. Too bad it died.
Jason Merrill Bank of America Global Learning Learning & Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kerry Thompson Sent: Wednesday, April 14, 2010 11:13 AM To: Flash Coders List Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? Karl DeSaulniers wrote: > Well if Unity 3d is a good 3d program to use, then I am going to learn. > Just take a look at this. Wow.. nice functionality. Unity is good. Real good. They're doing a lot of things right over there. Just to keep perspective, though, there are some downsides. - Plug-in penetration is low - It only does 3D - For more complex apps, you need to go beyond the drag-and-drop stuff and write code. I believe C# is the language of choice. - It's relatively new. If you've been around a while, you have seen a number of good technologies come and go. iTribe, mTropolis, Icon Author, etc. Of course, new apps sometimes succeed. Unity's main competition is probably Director/Shockwave, which positions Unity very nicely. They might make the cut--as I said, they have some Real Good People working for them. The technology is there, and the marketing is making inroads. Time will tell. Cordially, Kerry Thompson _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders