Cool, that would be lovely. How do your generics extensions work behind the
scenes? If I have a class like so:
public class GenericsTest<T> { }
And I use it twice:
var test1:GenericTest<String> = new GenericTest<String>();
var test2:GenericTest< int > = new GenerticTest<int>();
How is that implemented at compile time? Does it create a clone of the
GenericTest class for each type I use it with?
Piers
On 10 Jun 2010, at 16:16, Евгений Потапенко wrote:
> We have ideas about performance.
> There is even the idea of binary transformations and the generation of binary
> code from AST.
> Plus performance language.
> I am sure that the RASE help make flash code faster.
>
> Eugene Potapenko
> author and lead of Realaxy Action Script Editor development
> [email protected]
>
> 10.06.2010, в 15:29, Piers Cowburn написал(а):
>
>> What I was therefore saying is, the language features in Realaxy are lovely,
>> and I'm already starting to use them, but if I'm writing something where
>> performance is really important, like a 3D engine, I'm going to be building
>> it in haXe because I can get a little bit more performance out of it.
>
>
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